Make Hugs, Not WarJustin tells us how he molded a Group Hug deck to his liking by building off of the pre-made Stalwart Unity deck.Magic the GatheringPhelddagrif's Endless Army of Squirrel TokensJamie tells us how to build and play her Enchantress EDH deck, using her cuddly-wuddly buddy, Phelddagrif as a commander. Learn how to stay alive long enough to mill everyone out with an army of never ending squirrel tokens courtesy of earthcraft and squirrel nest.Magic the GatheringVote for your favourite Amonkhet InvocationVote for your favourite Amonkhet InvocationMagic the GatheringVote for your favourite Aether Revolt InventionVote for your favourite Aether Revolt InventionMagic the GatheringMagic the Gathering Holiday Gift GuideThe holidays are awesomely difficult times to buy for the gamers in your life.
That's where this guide comes in. Below we've grouped together gift ideas for the type of player you might be shopping for.Magic the GatheringOff the Train, On the Plane - PT Report Part 1In this article I’ll go over my limited and constructed preparation for the Pro Tour as well as the Red/Black Artifact Aggro deck I selected. I was able to get one last good showing with Collected Company before it left standard by finishing in the top 4 of a Regional Pro Tour Qualifier which qualMagic the Gathering4 Colour Commanders! Who is your favourite?4 Colour Commanders! Who is your favourite?Magic the GatheringVote for your favourite Kaladesh InventionVote for your favourite Kaladesh InventionMagic the GatheringJust Jund Them“Sometimes you just Jund them and then you win.”
This was the phrase I kept repeating a couple weekends ago to my friends as I took down the Cardboard Classics PPTQ with the deck I’d been playing and writing about all season — Jund. Magic the GatheringSammy's Tales: GOLD! - Part TWOSammy T brings us on a trip around the world!Magic the GatheringNo Fun ZoneThe Vintage Cube is back and Nathan's here to break down what may be the best draft archetype in the cubeMagic the GatheringTracker Rock in StandardHaving tried it out in Pittsburgh, Keith discusses the Sultai version of Standard's popular black-green Tracker Rock deck. Get a Clue!Magic the GatheringThe Rattletrain Part 3 - Last Train Out of the StationThe Rattletrain made a stop at Grand Prix Pittsburgh. Alex gives the play-by-play on the rickety rails he had to overcome in each match.Magic the GatheringTransition to AbzanKeith loves Jund, but doesn't feel like it's well-positioned in the Toronto metagame. This week, he looks at how to transition the deck into becoming an Abzan list!Magic the GatheringSammy's Tales: GOLD! - Part OneAt long last, Sammy hit Gold in the Pro Players' Club. Here's how he got there.Magic the GatheringA Human in Top 8 - a GP Minneapolis ReportAndrew broke a streak of mediocre finishes with a solid top 8 at GP Minneapolis, piloting an innovative build of Bant Humans. Here is his story.Magic the GatheringSammy's Tales: Top 4'ing the Shadows over Innistrad RPTQAfter a near miss last year, Sammy T achieved his goal of locking up Gold pro status with a win at the most recent Regional PTQ. Here's how he did it.Magic the GatheringTrolls over InnistradShadows over Innistrad presented a few exciting sleeper cards for the Dredge archetype. Dredge master Ryan delves into the options afforded to the archetype in the current Modern metagame.Magic the Gathering34 Common Errors in ModernMagic is a hard game. There are countless ways you can screw up, and Cole is an expert on playing poorly. He's learned over time how to avoid some of the most egregious errors you can make in Modern, and is here to share that wisdom with you.Magic the GatheringYou Built Your Jund List WrongKeith has been playing Jund for an unreasonable amount of time. Through this, he's amassed a fair amount of knowledge about the deck. Today he shares some of that with you.Magic the GatheringSammy's Tales: How to Solve New Limited FormatsPlaying a new Limited format in the first few weeks after set release can be daunting. This week, Sammy teaches you how to evaluate cards and find hidden gems on your own1Magic the GatheringMetagaming Grixis DelverDaniel's playing Grixis Delver this weekend at Grand Prix Columbus, and this week he takes a brief look at its game against two of the format's titans, Eldrazi and Miracles.Magic the GatheringSammy's Tales: Protecting Yourself from CheatersIn light of last weekend's high profile disqualification, Sammy T has an in-depth look at how people cheat at Magic, and how you can protect yourself.Magic the GatheringThought-Knot RitesDaniel has a version of 4-colour Rites with a slightly off-kilter sideboard, and he's here to walk you through it!Magic the GatheringBasicThe basic lands you choose to play with say a lot about you. Nathan breaks down his personal top 10.Magic the GatheringModern Should Not Be a Pro Tour FormatToronto loves Modern, but Keith's here to explain why it's a miserable format for the Pro Tour.Magic the GatheringSammy's Tales: Planning for Grand PrixGrand Prix and Pro Tour veteran Sammy T shares a bunch of extremely good tips on how to prepare for a Grand Prix trip, from travel to deck selection!Magic the GatheringA Second Look at Sin ProdderSin Prodder is a powerful card that, while getting absolutely no respect, is randomly appearing in winning decklists. In Cole's first article here on 401 Games, he delves into the card's potential in Modern.Magic the GatheringStandard Grixis ControlThis Standard format is mature enough for control decks to be viable again, and Daniel is all over it.Magic the GatheringPresenting a Different Face After SideboardIn his first article for 401 Games, Derek Lansche brings us a fantastic article about the nuances of sideboarding, with a focus on the power that a transformational sideboard can bring to a match.Magic the GatheringThe Rattletrain Part 2After Grand Prix Toronto, Alex took down a local Preliminary Pro Tour Qualifier with his Rattlechains deck - so he's back with more stories and new technology!Magic the GatheringWhy is Zulaport Cutthroat so Good in Standard?This unassuming creature has been making its presence known in Standard ever since its release. Keith analyzes what it's done to the format and talks about the lengths we've gone to defeat it.Magic the GatheringA Numbers GameAmidst the tumultuous changes to the Pro Players' Club, Nathan has a proposal for a more wide-reaching change to Magic's Organized Play system.Magic the GatheringMardu EldraziMorgan played an innovative Mardu Eldrazi midrange deck at Grand Prix Toronto, despite the protests of his teammates. Here he gives you a guide to a rare midrange option for the current Standard format.Magic the GatheringSammy's Tales: It's Not Easy Living on Beggar's Street - A GP New York StorySammy T built a powerful version of Four-Colour Rites that brought his team a series of strong finishes at GP New York. Today he brings you plenty of insight into the construction and gameplay of the deck along with an updated version for your next tournament!Magic the GatheringThe Rattle Train - GP Toronto Tournament Report Part 1Neufeldt finished a respectable 11-4 at Grand Prix Toronto with an innovative Rattlechains Bant Company deck. Here are his ramblings.Magic the GatheringBant Company at GP TorontoDaniel finished 19th at Grand Prix Toronto with Bant Company. Today he talks about his deck and his experience at the tournament.Magic the GatheringWeekend Review: GP TorontoToronto had a hometown Grand Prix this past weekend, while Milwaukee hosted an SCG Open. Daniel delivers you the results!Magic the GatheringCan't Win for LosingNathan's had a complicated relationship with Magic recently. Here are his ramblings.Magic the GatheringAncestral Vision Grixis ControlDaniel played a powerful and uniquely built Grixis Control deck at the SCG Invitational - here he breaks it down for you!Magic the GatheringFournier's Travel Blog - SCG ColumbusDaniel finished second place in SCG Columbus' Standard Open, and talks about his trip and his tournament - but mostly about chicken and waffles.Magic the GatheringGet a Clue - Bant CompanyAlex has a typically odd build of Bant Company for you to check out - just in time for Grand Prix Toronto this weekend!Magic the GatheringWeekend Review: PT Shadows over InnistradThe Pro Tour - the dream of every competitive Magic player. Let Daniel recap the weekend and show you some of the best decks from the tournament.Magic the GatheringWeekend Review SCG: ColumbusFresh off his second place finish at the Columbus Open Daniel Fournier walks us through last weekend's biggest events.Magic the GatheringHow it Feels to Be SomethingNathan's study of Standard decks of the 1990's continues, and this week we analyze Sligh - the original Red Deck Wins.Magic the GatheringWeekend Review: SCG BaltimoreDaniel starts off a new weekly article series by analyzing the results of the last weekend's Magic news and events, starting with SCG Baltimore's Standard Open.Magic the GatheringNew Horizons in MidrangeShadows over Innistrad brings with it a major Standard rotation, and this week Daniel explores what black-based midrange decks can look like in the new format.Magic the GatheringEldrazi Winter Is OverKeith sees our Eldrazi overlords out, and welcomes the colour blue back to the ring in Modern - complete with a spicy Sultai brew!Magic the GatheringNeufeldtian Logic: Eldrazi Will Save LegacyAlex has a theory - a conspiracy theory - that Eldrazi Winter was intentional.Magic the GatheringPaint it BlackNathan's unhealthy obsession with Randy Buehler's 1996 deckbuilding opinions continues, this time looking at the variations and evolution of Necropotence decks and how they apply to the upcoming Standard rotation.Magic the GatheringPostmodernThis week, Nathan talks about the intrinsic problems with the Modern format and its banlist, and why Wizards might not be able to fix it so easily.Magic the GatheringBeating 4 Colour RallyThis Standard format might be almost over, but there are still PPTQs to be won! This week, Keith takes on the boogeyman of the format, and teaches you the correct ways to take it down.Magic the GatheringGP Detroit - The AftermathDaniel looks back at GP Detroit, talks more about barbecue, and complains about how bad the tournament experience was.Magic the GatheringJust Say NoNathan looks at Randy Buehler's deck from Worlds 1999 and compares it to the control decks of today, drawing some interesting conclusions.Magic the GatheringAngling for the Truth - Legacy Grixis DelverAlex goes over his unconventional Grixis Delver deck - complete with a comprehensive sideboarding guide!Magic the GatheringOn Sideboarding: The Questions You Have to Ask YourselfKeith takes a brief look at high-impact sideboard cards, using Worship as a reference, and their effect on gameplay and deckbuilding decisions.Magic the GatheringRG Eldrazi Against the WorldDaniel delves deeper into the RG Eldrazi deck's matchups, with a specific focus on the sideboard, in preparation for Grand Prix Detroit this weekend.Magic the GatheringIf You Can't Beat 'Em... Developing RG EldraziOath of the Gatewatch might have broken Modern, but how do we break a broken format? Daniel Fournier looks at solving Eldrazi's problems, just in time for this weekend's 1k Modern GPT!Magic the GatheringFollow Team 401 Games at Pro Tour Atlanta!401 Games is pleased to announce that we're sponsoring a Magic team for Pro Tour Oath of the Gatewatch in Atlanta! Known colloquially as Team Lucas Siow's Basement, it features a wide swath of Toronto's strongest competitive Magic players.Magic the Gathering