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Abalone Price: $21.95 Abalone

This beautiful and functional board has room for two teams of large marbles. Players take turns pushing the marbles around the board, with the goal of pushing six of the opposing player's marbles off the board. The central idea is that a column of marbles has weight given by the number of marbles in line. Someone will need to push with a heavier group of marbles in order to push the column along that axis. However, with six possible directions, it's difficult to defend yourself perfectly. Also, it's possible to play the game with up to six players when supplemental marble sets are purchased.

Abandon Ship Price: $25.95 Abandon Ship

Abandon Ship is a game in which you play to move your group of rats off the ship before the rising water drowns them. The Nvrsnks is also loaded with valuable points-earning cheese, but don't let desire for that lovely food send your rats to the watery depths. Your opponents may also share some of the rats in your group; they may want to move the rats in a different manner from you. Will their plan send yours into the drink?

Ablaze Price: $13.95 Ablaze

Ablaze! includes three separate games:

Wild Fire! - This is the original Feurio! design, in which players are firefighters trying to contain a spreading wildfire. The fire is created turn by turn as players reveal tiles and place each new tile next to what's currently the hottest part of the fire. Players use their firefighters to cover as much area as possible, while also staying connected to a water source.

Volcano! - Glumpler later released rules for a game called Vulkan! that could be played with the components of Feurio!, and Ablaze! will include a plane and volcano tile in addition to rules for that game. Players now control air tankers that need to drop water in order to extinguish or isolate sections of a fire created by an active volcano. Save the most land, and you'll be the hero.

On the Run! - This game has not previously been released by Glumpler, but it's played with the same materials. Lightning has started a brush fire in the forest, and the animals are fleeing to avoid being fricasseed. Save more animals than anyone else to win.

Abracadabra Price: $3.98 Abracadabra

The best pupils from the school of magic gather to try out their most powerful spells. But be careful of their clumsy broomstick! A game of forming combinations for apprentice wizards.

Acqua Dolce Price: $13.95 Acqua Dolce

The Acqua Dolce Aquarium needs to be rich of fish, plants, decorations and colours.

Will you be able to make it beautiful using all your resources at your best and before your game opponents? Or maybe it's better you come back and play only when you have gold fish?!

Acqua Dolce is a simple card game really easy to learn. It's quick and at the same time requires some thinking and strategy.

The winner is the first player to get rid of all his cards and who meets the requirements of the Objective Cards. These cards show the aquarium's requirements: minimum number of fish, colours, ornament type etc.

Game can improve his complexity and intensity, if players want it, increasing Objective numbers.

Acquire Price: $22.95 Acquire

This Sid Sackson classic has taken many different forms over the years depending on the publisher. Each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.

Ad Astra Price: $42.95 Ad Astra

Build your space civilization as humanity travels to new stars and meets the weird artifacts of ancient alien races! In Ad Astra you will explore new planets, exploit their resources and set your own goals to create the most advanced space colonies.Using an innovative turn-planning system, Ad Astra is the first game in our "Designer's Collection", which will feature original games from the best international authors.

The Adventurers: The Pyramid of Horus Price: $36.95
Pre-Painted Miniatures: $24.95
The Adventurers: The Pyramid of Horus

Descend into an ancient Egyptian pyramid with The Adventurers: The Pyramid of Horus, a standalone board game of danger and exploration for 2-6 players. In this fast-paced and tense experience, whichever player escapes from the pyramid alive and with the highest Treasure value wins the game. Will you emerge bearing priceless archeological treasures or will you succumb to the mortal dangers waiting inside?

African Park Price: $14.95 African Park

Each player is a ranger, managing a nature reserve. During each game round he needs to welcome a new animal, taking into account special living conditions and the animal's needs.

The player that learns how to place his animals in the reserve, making best use of the living conditions available in the area, obtains the highest score and will soon be the winner of the game.

The game uses simple, fun, mechanics and attractive design. Each card represents a reserve animal that belongs to one of the available habitats. Each player must introduce a new animal per turn, respecting the right habitat and considering the co-existence with other animals already dwelling in the same reserve

Animals welcomed in the best way, in a large enough area, will give victory points to the player, animals mistreated (not given enough room in the reserve or eaten by other animals) will cause a loss of victory points to the player managing the area.

Age of Conan Price: $71.95 Age of Conan

In Age of Conan, you control one of the major kingdoms of the Hyborian Age - Aquilonia, Turan, Hyperborea and Stygia. You will build up and use your armies and emissaries, you will enhance your actions with your kingdom cards, and you will try to take advantage of the adventures of Conan to increase the power and wealth of your kingdom.

The game is played over the course of three ages. At the beginning of each age, four Conan adventure cards are drawn and used to create the adventure deck. At the beginning of each adventure, players will bid to decide who will be the Conan player for that adventure; when an adventure ends, a new one is drawn and a new bid determines who will be the new Conan player.

Age of Discovery Price: $42.95 Age of Discovery

In Age of Discovery the players supply famous expeditions of well-known explorers like Columbus and Magellan with their ships. They have to purchase these ships and cleverly direct them to the most successful expeditions. Of course, they need a lot of money for this! The players receive income by accepting trade assignments with their ships. In the end, the player who received the most victory points by assigning ships to expeditions and fulfilling his special contract wins the game.

Age of Gods Price: $35.95 Age of Gods

In this game the players are ancient gods that are trying to make their chosen tribes prosper and conquer the land. The twist is that the gods/players don't know all their chosen tribes at the beginning of the game, these are given to them only every other round.

There are 24 different tribes which start on predefined spaces on the board. These tribes are divided into four different levels and have as many counters on the board at the beginning of the game as their level indicates (1, 2, 3 or 4 tokens).

The biggest part of the game are the battles between the tribes. The funny part is that the players are not restricted to use their tribes in the fighting, they can make other tribes fight among themselves.

Age of Empires 3 Price: $42.95 Age of Empires 3

Designed by Glenn Drover, this boardgame allows you to revisit the age of exploration and discovery. Take on the role of a colonial power seeking fame, glory, and riches in the New World. As you proceed through three ages, you can launch expeditions of discovery, colonize regions, expand your merchant fleet, build capitol buildings that give your nation distinct advantages, develop your economy, and, if necessary, declare war.

Though originally published for 5 players, the game is playable by 6 with the original components and board configuration with addition of a set of figures in another color. This was originally offered as an "expansion" and an incentive to pre-order the game. The 6 player expansion will be included in the New expansion Glenn Drover's Empires: Builder Expansion as well as new buildings, and National Advantage tiles.

Age of Empires: Builders Expansion Price: $28.95 Age of Empires: Builders Expansion

An official expansion to Glenn Drover's Empires: The Age of Discovery, the Builder Expansion contains:

1) A NEW SPECIALIST: THE BUILDER

Abilities:

a) When placed on the colonist dock and sent to the New World it will increase the VP's scored for the region: +4 VP/Builder (of any color) for 1st place; +2 VP/Builder for second place. (The idea is that the colony is much more developed with cities and infrastructure).

b) When placed in the Capital Building track, the player pays $5 less.

The Builder may be acquired via new Capital Buildings or when a player places a colonist on the 5th spot (Builder is Free, other specialists cost 5)

2) 20 NEW CAPITAL BUILDINGS

These include some "buildings" that cost zero, but offer a one-time instant effect such as $7, 2 free specialists, and 2 free trade goods. So even if a player is short on cash, a building action is available.

3) A RULES SHEET with the new Builder Rules, Capital Buildings, and even special rules for a historical start (Each Nation has a special ability and one or two Capital Buildings to start the game). The idea is that the Spanish will feel like the Spanish (Conquistadors, etc.), The English will feel like the English, the Dutch like the Dutch, etc.

4) The MINT and OVERPOPULATION will, indeed be a part of the new expansion.

Age of Steam Price: $53.95 Age of Steam

Steam-belching iron horses roar across the wild plains! Age of Steam relives the era when pioneering US railroads built the tracks that transformed America's economy. The cut-throat action is centered on the industrial powerhouses of the growing nation: Pittsburgh, Cincinnati, Chicago and beyond.

Challenges that await you:

  • Can you finance both the most extensive track network and the most powerful locomotives?
  • Which routes will give the best returns on their costs?
  • Can you beat the opposition to the most lucrative shipments?
  • Will you make enough money to pay your aggressive creditors?

Each self-contained phase in the game keeps players constantly involved in making vital decisions and interacting with other players. Age of Steam also allows towns to be developed into cities, ensuring that no two games are exactly the same.

Age of Steam: Moon and Berlin Wall Price: $17.95 Age of Steam: Moon and Berlin Wall

Age of Steam: Moon and Berlin Wall includes two expansions for Age of Steam previously released in limited editions by designer Alban Viard.

The Moon expansion (first released in 2005) has a "spherical" game board so track can be built off the edges and connect on the opposite side of the board. Play is also affected by the Night & Day phases of the moon. Players must build from the central hex (which counts as a city but has no color or goods) or cities linked to it. The Engineer action now enables players to build three pieces of track. Another new action, Low Gravitation, allows the use of one link belonging to another player during goods and movement phases.

The Berlin Wall expansion (first released in 2008) features a new Engineer action allowing a played to build three pieces of track or remove one red track marker from the board. Goods may be delivered from east to west (and vice versa) only through holes in the wall by removing the red track markers. Red cubes represent the Soviet Army and Blue cubes the American, British and French forces; movement of these cubes is restricted until the round marker reaches the red player marker that was placed at the start of the game. At this point all restrictions are removed!

Age of Steam: Moon and Berlin Wall comes packaged inside a box that can hold many AoS expansion maps.

Age of Industry Price: $44.95 Age of Industry

Players are tycoons in the early days of the Industrial Revolution, a time when traditional craftsman were rapidly replaced with steam-powered machines. Players invest in the production of raw materials, the manufacturing of goods, and the transportation networks needed to connect them.

Like Brass, the strategic space is vast and player decisions are limited by cards. In Age of Industry, however, cards are color-coded to regions rather than specific cities, allowing the players to be more flexible with their plans, while at the same time, continuing to limit the decisions available. The color-coded region cards will also support expansion maps.

Age of Industry - Expansion 1: Japan and Minnesota Price: $14.95 Age of Industry - Expansion 1: Japan and Minnesota

Age of Industry Expansion #1 contains the first pair of expansion maps for the 2010 release Age of Industry. The expansion consists of a double-sided game board with Japan (designed by Larry Whalen) on one side and Minnesota (designed by Kevin Beckey) on the other. Both expansion maps feature little twists to the original system, making them feel different from the original maps.

Adam & Eva Price: $19.95 Adam & Eva

In this paradise of a card game, two players take part in a very special competition: who will pick the nicest fruits from the forbidden Tree of Knowledge? It sounds easier than it is, since your opponent decides what happens to your cards.

Agricola Price: $48.95 Agricola

In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?

The rules include a beginner's version and an advanced version.

Agricola - Gamer's Deck Price: $14.95 Agricola - Gamer's Deck

The Agricola: Gamers' Deck is a medium-sized expansion that includes 120 new minor improvement and occupation cards. The deck is playable alone but it is best when mixed with EIK. The cards were developed and tested by users of http://Play-Agricola.com (aka Lookout Games' online test group) to fill in gaps in game play that had developed since Agricola first released.

Agricola - The Goodies Price: $51.95 Agricola - The Goodies

Over the past years, many small expansions for Agricola were released, mostly in German language. Lookout Games, the publisher, also introduced deluxe wooden pieces to complement the game.

    The Goodies Expansion contains:
  • Agricola X-Deck -- 24 cards with alien encounters all over the farm. Every time a player visits a stone quarry, a card is drawn from the pile. And then? Resistance is futile!
  • Agricola Ö-Deck -- 12 new Occupations and 12 new Minor Improvements including a wunderkind, the guy with the couch, the singing family from the Alps, and of course that one specific Governor.
  • Agricola CZ-Deck -- 12 Occupations and 12 Improvements. Based on famous people, places, and historic events from the Czech Republic. Illustrated in the spirit of the artist Josef Lada, this expansion was initiated by the Czech Publisher of Agricola-Mindok.
  • Agricola L-Deck -- Nobody knows exactly what the L stands for. Some tend to believe Lookout, others insist on Looneys. Decide for yourself; but don't take it too serious.
  • 5 double-sided theme boards -- Western, Spring, Autumn, Winter, and Mars.
  • Sticker Sheet (70 stickers) -- 35 adults, 33 children, 1 alien, and 1 werewolf.
  • Wooden Meeples -- Veggiemeeples, Animeeples, and Resourceeples.
Agricola - The Legen*Dairy Forest Deck Price: $5.95 Agricola - The Legen*Dairy Forest Deck

Released as part of Lookout Games' 10th anniversary celebration, Agricola: The Legen*dairy Forest Deck (German: Agricola: Tannenbaumchendeck) is a 24-card expansion deck that acts as a sequel to the earlier Agricola X-Deck, released at Spiel 2008. The game takes a lighthearted look at fairy tales, movies and books that involve the forest and applies those story ideas to the Agricola universe. The expansion is expected to be released widely in German and English and was first released at Spiel 2010.

This expansion has 24 cards that will add a new dimension to your games of Agricola, and it is incorporated into the game in a similar fashion to the X-Deck. Shuffle the cards together at the start of the game to form the Forest Deck; whenever any player claims three or more wood in a single action - whether by taking the 3 Wood/4 Wood action space or by taking wood that's accumulated on other spaces - you draw a card from the deck and use it. Many of the cards in the expansion will have an immediate effect on the game, though there are some Minor Improvements, Occupations and new Action Spaces that may be drawn as well. There may even be other surprises lurking amongst the cards - after all, nobody expects the Spanish Inquisition (nor Gisemuck the dragon)!

Agricola - Farmers of the Moor Price: $32.95 Agricola - Farmers of the Moor

Agricola: Farmers of the Moor is the first big expansion for Agricola.

This expansion replaces the minor improvements and the occupations of the base game with a large set of new improvements, and adds a number of new features. Horses are introduced as a new type of animal, and your family members now cost fuel in addition to food. You can get this fuel by chopping down the forests on your farmyard, or by harvesting peat.

Airlines Europe Price: $40.95 Airlines Europe

At its heart, Airlines Europe is a stock game, with players earning points for the stock they hold in particular airline companies when one of the randomly determined scorings takes place. On a player's turn, that player either expands an airline and claims a stock, plays stock onto the board and receives dividend, invests in a special airline called Air ABACUS or gets a certain amount of money from the bank. A player scores only for stock in play, but the value of an airline is determined by the value of the route licences that airline owns - thus, you're torn in terms of what to play when.

Airships Price: $28.95 Airships

By cleverly combining the three-colored dice with the values on the cards, you take part in building zeppelins and finally the famous Hindenburg.

A la Carte Price: $35.95 A la Carte

In one of his sillier games, Karl-Heinz Schmiel casts the players as semi-psychotic cooks attempting to hone their culinary skills. Each player receives a miniature pan and a hotplate. Then each turn you can either attempt to turn up the heat, season your dish, or attempt to steal another cook's recipe in the making. Heating your hotplate is a random affair with a die, and could raise the heat on everyone's plate. Spicing the dish is heart of the game and done by up-ending small bottles filled with little colored wood pellets. When the pellets tumble out of the bottle (sometimes, if they do), the number of pellets can't exceed two, because over-spicing the dish ruins it and you have to throw it in the trash!

A la Carte - Dessert Price: $31.95 A la Carte - Dessert

An expansion for A la carte that introduces new gourmet desserts for avid gamers including Spice Dice, Salty Dogs or the fiery Pomitos Frititos.

This expansion contains 4 mini expansions for A la carte and the components necessary to add a fifth player.

Albion Price: $31.95 Albion

Being almost at the top of its power, the Roman Empire plans to conquer the British Isles, also known as Albion in those times.

To be successful in the game, the players have to cleverly choose their settlements, castles and fortifications as well as carefully plan the development of these. They have to balance the different resources, their defence and the number of nobles and legionnaires. In fact, all of those are necessary, but the different choices have to be carefully timed.

The game is won by the player who accomplishes to fully develop three settlements.

Alchemist Price: $29.95 Alchemist

It's a contest of cubes and numbers! Define a recipe of 1-5 cubes and you're awarded 2 cubes (according to the square where you define it) and you're awarded 1-10 VP (according to your choice of the numbers 1-10 that remain). Henceforth anyone who duplicates that recipe gets the same 2 cubes and the same VP while paying you 1 cube from your recipe -- but you can never duplicate your own recipe. Except for the 1 cube paid to the originator of the recipe, cubes used making recipes are out of the game, and the game ends when there are only two colors left in the general supply.

Alea Iacta Est Price: $24.95 Alea Iacta Est

Players take on the role of Caesar and compete for the most prestige points. This happens by clever placement of his/her eight dice, which are placed on five different buildings.

At the Castrum (barracks), new provinces can be conquered, while patricians can be recruited at the Forum Romanum to be sent to those provinces. At the Senatus, cards can be won for bonuses that will be kept secret until the end of the game. The Templum awards prestige points directly from the Goddess Fortuna. Each die that does not win any of these ends the round at the Latrina, where it provides its owner with a "repete!" chip, which can be used to re-roll dice or can be traded in two-to-one for prestige points at the end of the game. Each building has special rules as to how the dice can be placed, allowing many tactical possibilities with any roll of the dice.

Alea Treasure Chest Price: $26.95 Alea Treasure Chest

The 10 year anniversary of alea is celebrated with an expansions box: the Treasure Chest. A medium sized box, containing 10 expansions for 6 alea games.

  • New buildings for Puerto Rico
  • New buildings for San Juan
  • A new 'gimmick' for both San Juan and Puerto Rico
  • Nine new cards for Notre Dame
  • A small set of new events for In the Year of the Dragon
  • Building the Chinese wall for In the Year of the Dragon
  • Material for a 6th player in Witch's Brew
  • 'Magic abilities' for Witch's Brew
  • Amulets for Witch's Brew. For a more exciting game with fewer players.
  • A new table for Louis XIV

Alexandros Price: $31.95 Alexandros

Alexander and his army passed throughout the entire Orient until he came to Persia, conquering wide areas. In order to pacify the occupied areas, as well as to keep his generals in good spirits, he placed them as governors of the new provinces. They are tasked to build the provincial administration there and collect taxes.

Alhambra Price: $29.95 Alhambra

Alhambra is the latest update to the stock market game Stimmt So!, only it has been completely re-themed with a Moorish theme and has an additional tile-laying component. Alhambra won the 2003 Spiel des Jahres.

Alhambra: Limited Gold Edition Price: $43.95 Alhambra: Limited Gold Edition

The golden anniversary edition version of the 2003 Spiel des Jahres offers new game material. This includes wooden fountains and an embroidered cloth bag, adding more atmosphere to the game!

This is a perfect gift for fans of Alhambra! The material is completely compatible with all the published expansions.

Alhambra - The Big Box Price: $56.95 Alhambra - The Big Box

One big box containing the Alhambra base game plus all five of its current expansions. Its packaging is designed to store the expansions separately.

    Expansions Included:
  • Alhambra: The Vizier's Favor
  • Alhambra: The City Gates
  • Alhambra: Thief's Turn
  • Alhambra: The Treasure Chamber
  • Alhambra: Power of the Sultan

Alhambra - The Vizier's Favor Price: $24.95 Alhambra - The Vizier's Favor

Subtitled as the first extension for Alhambra, "Die Gunst des Wesirs" is as a matter of fact a collection of four separate extensions which can be mixed with the base game in any combination.

Alhambra - The City Gates Price: $24.95 Alhambra - The City Gates

This is the second expansion for Alhambra. This expansion contains four new modules, similar to the first.

Alhambra - Thief's Turn Price: $24.95 Alhambra - Thief's Turn

The third extension to Alhambra called Die Stunde der Diebe (The Hour of the thieves) is a collection of four separate extensions which can be mixed with the base game in any combination (like in Die Gunst des Wesirs).

Alhambra - Treasure Chamber Price: $22.95 Alhambra - Treasure Chamber

The fourth Alhambra expansion stays true to the modular nature of the previous ones. So buying this expansion actually gets you four small expansions that can be combined with each other (as well as with those from previous expansions).

Alhambra - Power of the Sultan Price: $22.95 Alhambra - Power of the Sultan

The fifth Alhambra expansion contains four small expansions that can be combined with each other (as well as with those from previous expansions).

Alhambra - The Dice Game Price: $28.95 Alhambra - The Dice Game

This game offers 2 variations for play! The Basic Dice Game and the Alcazaba Variation. The basic dice game is a game in its own right from the Alhambra family and contains everything needed for play. The rules for this game are in this booklet. If you already have the Game of the Year 2003, Alhambra, a whole new game possibility opens up for you. By using the building tiles you can play the Alcazaba-variation, giving you a completely different, more tactical feeling to the game. The variations to the rules, as well as the rules for 2 players are to be found in the second booklet.

Alhambra - The Card Game Price: $18.95 Alhambra - The Card Game

The rules are very similar to the board game, but simpler.Players are collecting buildings for their Alhambra: Player gets money, or buys a building card for his Alhambra.

Differing from the board game, here there are no walls in the building card. This makes easier to place it down. Who has the most building in same sort at the adequate time, gets the most points. However, it is not so simple to get building cards! You can only pay for it with the appropriate kind of money.

Alhambra - Gardens of the Alhambra Price: $33.95 Alhambra - Gardens of the Alhambra

The Gardens of Alhambra is an abstract influence game from Dirk Henn where each player is represented by a color of a gem. Using tiles with four colors on them, the players place them onto the board in fixed locations. In doing so, they try to surround victory point markers and capture them. Of course, since each tile has all of the player's colors represented, every tile placement must be carefully thought-out so that you maximize your points while minimizing them for your opponents. Ties disqualify players - and so the next highest color total will earn the points. The player with the most victory points at the end of the game is the winner.

Alien Frontiers Price: $44.95 Alien Frontiers

Do you have what it takes to be a deep space colonist? An alien frontier awaits the brave and daring! This new planet will be harsh, but if you have the skills to manage your resources, build a fleet, research alien life, and settle colonies, the world can be yours.

Roll and place your dice to gain advantages over your opponent and block them out of useful areas of the board. Use Alien Tech cards to manipulate your dice rolls and territory bonuses to break the rules. Steal resources, overtake territories, and do whatever it takes to get your colonies on the map first! Don't dream it'll be easy, though, because the other players will be trying to do the same thing.

All Things Zombie Price: $51.95 All Things Zombie

All Things Zombie is a board game designed and written by Mark Walker of Lock 'n Load Publishing, based on the Origins Award winning miniatures rules All Things Zombie: Better Dead Than Zed.

Gamers play as survivors trying to survive in a world populated with zombies, fighting intensely satisfying tactical battles as they roam the devastated land. As the minis game designer, Ed Teixeira says, "It's all about real life in an unreal world."

Featuring amazing art, and a detailed, yet accessible, design, All Things Zombie is a gamers' dream. All Things Zombie will appeal to both strategy gamers and RPGers alike. Whether searching a police station for guns and ammo, gunning down hordes of zombies, or blasting through a running gun battle with other not-so-nice-survivors, All Things Zombie will keep you on the edge of your seat.

All Wound Up Price: $31.95 All Wound Up

"It's boring when you're dead. So, you and your deceased friends have decided to have a little race around the graveyard...." Thus begins the wackiest game from Twilight Creations yet! The players control pawns as usual. But, the pawns in this game are self-propelled, windup toys!

Amazing Space Venture Price: $31.95 Amazing Space Venture

Amazing Space Venture is a clever tile and card-playing board game of intergalactic space exploration.

You are an astronaut in the future competing to discover the most valuable planets and biggest star systems in this exciting and delightful game that combines three familiar game mechanics into one elegant retro-60's gaming experience. Strategic tile-placement, point-to-point movement, and clever use of cards enable you to build your own constantly expanding universe on a large-as-space-itself 23-1/2" x 33" game board. Create and probe new galaxies, position and maneuver space ships and UFOs, build space stations, meet other space explorers, and discover distant planets with strange environments and mysterious life forms. At any time, space pirates, black holes, supernovas, space monsters, and other special action events can help or hinder your efforts to become Lord of the Universe.

Amazonas Price: $36.95 Amazonas

It's the 19th Century, and you have come to the lush tropical jungles of Amazonas in search of rare plants and animals. You must explore the twisting paths and waterways, leading your expedition from one village to another. Each village offers an opportunity to establish a new outpost. But beware - the Amazonas is not for the timid! Fearsome crocodiles lurk in the tepid waters of the rivers, and hungry jaguars stalk the twilight paths. Do not shy from such dangers too long, for the cost to build a new outpost increases the longer it takes you to reach each new village. Your funds are very limited, so speed is essential. Your sponsor has also sent you a secret directive. You must fulfill the demands of this special mission, or you will lose much of your newly earned fame! Can you face the dangers of an unknown jungle and earn fame and recognition? Or will another explorer surpass you on the way to glory? Find out when you enter the land of Amazonas!

Amun-Re Price: $27.95 Amun-Re

Everyone knows of the pyramids on the Nile - eternal monuments of a powerful and beautiful culture, that can still take our breath away. The pharaohs choose their sites, build their pyramids, and thank Amun Re and the other Gods for their bounty.

Amytis Price: $33.95 Amytis

Amyitis invites players to recreate one of the seven wonders of the ancient world: the Hanging Gardens of Babylon. The game is named after the daughter (or granddaughter) of the king of the Medes, who married King Nebuchadnezzar II, ruler of Babylon, sometime in the 6th century B.C. In distant Babylon, Queen Amyitis fell homesick, missing the green mountains of her native country. The king was deeply in love, so he decided to build a mountain filled with trees for her, despite the tough climate. Players are Babylonian nobles seeking prestige, so they will spend their money and resources to assist the king with his difficult task.

Anasazi Price: $25.95 Anasazi

The four Anasazi tribes lived in the middle-west of America and mainly built their settlements into the walls of canyons. It is still not known why they suddenly left them in the 13th century.

Only later on were the settlements and treasuries discovered by expeditions because most of them were hidden and difficult to find. The players take part in various expeditions and try to discover the treasuries and settlements of the Anasazi.

Android Price: $52.95 Android

Android is a board game of murder and conspiracy set in a dystopian future. Detectives travel between the city of New Angeles and moon colony Heinlein chasing down leads, calling in favors, and uncovering the sinister conspiracy beneath it all. The detectives must balance their pursuit of the murderer against their personal lives and their inner demons. Android's innovative mechanics ensure that no two detectives play alike. Will you play as Louis Blaine, the crooked cop tormented by guilt and loss? Or will you take the role of Caprice Nisei, the psychic clone who struggles to retain her sanity while proving that she's as human as anyone else? Whoever you choose to play, you've got just two weeks to solve the murder, uncover the conspiracy, and face your personal demons.

Anima - Shadow of the Omega Price: $17.95 Anima - Shadow of the Omega

Android is a board game of murder and conspiracy set in a dystopian future. Detectives travel between the city of New Angeles and moon colony Heinlein chasing down leads, calling in favors, and uncovering the sinister conspiracy beneath it all. The detectives must balance their pursuit of the murderer against their personal lives and their inner demons. Android's innovative mechanics ensure that no two detectives play alike. Will you play as Louis Blaine, the crooked cop tormented by guilt and loss? Or will you take the role of Caprice Nisei, the psychic clone who struggles to retain her sanity while proving that she's as human as anyone else? Whoever you choose to play, you've got just two weeks to solve the murder, uncover the conspiracy, and face your personal demons.

Anima - Beyond Good and Evil Price: $17.95 Anima - Beyond Good and Evil

Anima: Beyond Good and Evil features new characters, events and missions.

Can be played as a separate game or as the first expansion to the base game.

Anima - Twilight of the Gods Price: $18.95 Anima - Twilight of the Gods

Anima: The Twilight of the Gods is the final part of the trilogy begun in Anima: The Shadow of Omega and continued in Beyond Good and Evil. In this standalone expansion you will embody a group of exceptional individuals and control their magical powers and abilities of Ki with the aim of fulfilling a series of missions that will allow you to stop the end of Existence. But beware, other players will take part in the story, using cards of plot against you to stop your progress and ensure their own victory.

Anomia Price: $12.95 Anomia

Anomia: [uh-NO-mee-uh] - Noun - 1) A problem with word finding or recall. 2) Chaos. 3) The game where common knowledge becomes uncommonly fun!

Anomia plays off the fact that our minds are positively brimming with all sorts of random information; things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy enough to give an example of a frozen food, or a dog breed; but you will find that your brain works a little differently under pressure!

The directions are simple. Draw a card from the center pile and flip it over. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on their card before they can do the same for yours. If you blurt a correct answer out first, you win their card and drawing continues. Sounds simple, right? Wrong!

Wild cards allow unlike symbols to match, increasing the number of things you must pay attention to. Cascading face-offs can occur when you hand over a lost card revealing a new top card on your play pile. All this adds up to a high-energy, hilarious play experience where everyone is involved at all times.

Easy to learn, fun to play over and over again, Anomia will have any group of friends, family, even perfect strangers, shouting and laughing out loud as they try to beat each other to the punch!

Anitke Price: $50.95 Antike

Antike is a challenging strategy game about evolution and competition among ancient civilizations. Ancient nations create cities, build temples, sail the seas, and discover new principles of science and technology. Their legions and galleys open new settlements and defend their people against attacks from their enemies. Two scenarios can be chosen as the game board is two-sided. Players choose from Greeks, Romans, and Germanic tribes and Phoenicians, Carthaginians, Persians, Arabs, Egyptians, and Babylonians.

Aapep Price: $6.95 Aapep

In Aapep you play either the demon Aapep, trying to swallow the sun, or the god Ra, fighting to escape the dark seas of the underworld. Players take turns placing pyramid tiles onto the board -- Aapep swallows the sun if from any edge of the board he can "see" dark sides on the first pyramid tile that is visible from that direction while Ra escapes if from any edge of the board he can "see" light sides on the first pyramid tile visible from that direction.

Once all tiles are placed, players move a pyramid on their turn -- making for some tough strategy for an apparently simple game on a tiny (4 x 4) board.

Apples to Apples Price: $29.95 Apples to Apples

Apples to Apples consists only of two decks of cards: Things and Descriptions. Each turn, the current referee selects a Description and players try to pick, from the cards in their hands, the Things that best match that Description. The referee then chooses the Thing that appeals most and awards the card to the player who played it. The unusual combinations of Things and Descriptions are humorous to the extreme, and will quickly have the entire room in an uproar. Once a player has won a pre-determined number of cards, that player wins.

Apples to Apples Expansion 1 Price: $22.95 Apples to Apples Expansion 1

The laughter continues as PARTY BOX EXPANSION ONE generates thousands of outrageous new comparisons!

Apples to Apples to Go Price: $19.95 Apples to Apples to Go

This is a portable version of Apples to Apples, with 270 red apple cards and 90 green apple cards, in a magnet-snapped box with a handle. All of the cards are new with this version.

Aqua Romana Price: $42.95 Aqua Romana

Aqua Romana is a tile laying game for 2 to 4 players. During his turn a player can extend an aqueduct, close an aqueduct and earn points for closed aqueducts.

Arcana - Revised Price: $27.95 Arcana - Revised

Set in the mythical city of Cadwallon. Arcana pits you against up to three other opponents in a high stake power struggle for your guild. Each player represents one of the great guilds of Cadwallon. The Guild of Blades, the guild of Ferrymen, the guild of Thieves, and the guild of Usurers. Based on the number of players in the game you have a certain number of 'Stakes' areas. Players battle for control of cards that come up in each stakes area each turn. A major key of the game is that the Stakes areas closest to your guilds allow you to play your cards face down letting you to surprise or even bluff your opponent away from cards during the turn.

Arcanum Price: $44.95 Arcanum

Arcanum is played with a regular Tarot deck, used to move the game pieces on the board. There are four noble Houses, fighting for power and supremacy in a medieval city. They are named after the four Tarot suits: Pentacles, Chalices, Swords and Wands. Players will represent different paths for Fate, and will try to shape the destiny of those Houses to best suit their goals.

The game is played over 6 or 9 turns, and at every turn each player has the opportunity to hide one (and sometimes more) cards under the board in front of him (this is called "influencing" the Houses and it's like a hidden bet on the house, trying to get control over it) and to play cards for their effects (Major Arcana cannot be hidden but have stronger effects). Playing cards will impact, among other things, the ranking of the Houses in terms of prestige. To optimize point scoring, a good player will try to gain influence over "winning" houses without wasting too many cards for acheiving that, and/or to influence Houses in the lower positions with little effort. Experienced players will learn how to deceive their opponents about their real intentions.

Archaeology Price: $8.95 Archaeology

Discover the lost treasures of Egypt and make your fortune!

You are an archaeologist working the dig sites of the Egyptian desert. Search for the right pieces to complete torn parchments, broken pots and other priceless artifacts. Explore an ancient pyramid hoping to uncover a huge stash of treasure! Trade shrewdly at the local marketplace to increase the value of your collection. Sell your treasures to the museum at just the right time for maximum profit.

But beware, the desert also has its dangers! A devastating sandstorm can throw your expedition into disarray, and cunning thieves lurk around the dig site ready to steal your prize discovery!

The Ares Project Price: $37.95 The Ares Project

In The Ares Project, 2-4 players are competing to see which of their factions will lead mankind into the future. Each faction has its own deck of cards, buildings, upgrades, attacks, special powers, and a screen behind which a player will play cards. Your opponents do not know what you are building. When a player lays down an attack card, he chooses an opponent, the players drop their screens, and they battle for control of the Frontier, i.e. the center of the table. Whoever controls the Frontier scores points and also has the ability to attack player bases directly. Eliminate your opponent to win instantly, or have the most points when the game ends.

Are You the Traitor? Price: $10.95 Are You the Traitor?

Are You the Traitor? is a secret role selection game akin to Werewolf/Mafia. One player is the Evil Wizard, attempting to obtain the Magic Key for nefarious purposes. Another player is the Good Wizard, trying to destroy the Key to keep it out of Evil hands. The other players support Good or Evil in various roles.

Each round, there is a discussion period, after which one of the players acts. After someone acts, the players determine whether the forces of Good or Evil were served, with the prevailing side gaining treasure. Play continues until one player gets enough treasure to win.

Arkitekton Price: $22.95 Arkitekton

Tiles are laid out in an alternating pattern, kind of like a chess board. Tiles alternate between building tiles on one diagonal and landscape tiles on the other. As soon as a building with your house is surrounded, you get 1 point if all the landscapes match, but you lose 1, 2, or 3 points if 1, 2, or 3 of the surrounding landscapes do not match. You can remove your house to reduce this loss, but at the end of the game, you get 1 point per house on your longest diagonal group of houses.

Arimaa Price: $27.95 Arimaa

Designed to use the same board and pieces provided in a standard Chess set, Arimaa is intended to be difficult for computers to play while still being fun and easy for humans. The average number of moves at each turn in Arimaa is over 15,000 compared to about 30 for Chess. Yet humans have no difficulty finding the good moves. Computers struggle to see beyond 4 turns and aren't able to use opening books or end game tables.

Ark Price: $15.95 Ark

Noah is tearing out his beard and the time-pressure is difficult. Clouds are gathering and the rain could come anytime. The weather forecast is not good. Meanwhile, animals are gathering before the ark. Now, a handful of people are offering to help, but they look like gamblers and game players! The animals slowly drag along and nothing can be said to speed them up. Fortunately, the helpers manage to keep the animals from attacking each other. And, now someone has cleverly stored 2 loads of grain with the Tyranno. His reasoning was that there was room AND the animal would not eat it as it is a meat-eater!

Now, if only the ark can be launched without capsizing...

Arkadia Price: $30.95 Arkadia

Arkadia is a game about building the city and castle of Arkadia.

Players use builders, cards, workers, and neutral workers to build houses in Arkadia. Houses are built with the seal of one of 4 families; this family gave the building order and will get the building player its seal.

These seals can be changed for victory points. But seals are subject to changing values. The growing castle (every time a house is built, players also build on the castle) has the 4 seals on it as well, which decides the value of each seal. The castle is also the game's timer: once the second layer is built, the last round starts. The player with the most gold wins.

Arkham Horror Price: $44.95 Arkham Horror

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!

Arkham Horror - Curse of the Dark Pharoah Price: $18.95 Arkham Horror - Curse of the Dark Pharoah

Curse of the Dark Pharaoh is an Egyptian-themed expansion for Arkham Horror that contains 166 cards. It is compatible with Arkham Horror - Dunwich Horror Expansion.

A museum exhibit has come to Arkham and can either stay as a permanent part of the base game (cards mixed in with original deck), or visit when you wish (cards kept separate).

The expansion contains: 45 Arkham location cards, 27 new gate cards, 21 new spell cards, 7 new ally cards, 4 benefit and detriment cards, 18 "barred from neighborhood" cards and 22 exhibit item cards, representing the ancient relics from Egypt.

Arkham Horror - Black Goat of the Woods Price: $17.95 Arkham Horror - Black Goat of the Woods

A dangerous cult has risen in Arkham! Meeting in secret, these heretics and madmen consort with dark powers and offer up sacrifices to the Ancient One, while hordes of vicious monsters descend on the the town. It's up to a small band of investigators to infiltrate the cult and learn from these dark rituals, yet even the most pure-hearted may find himself corrupted in the process. Will their efforts be enough to stop the Ancient One from awakening, or will the investigators succumb, one by one, to the blasphemous seduction of its Herald, the Black Goat of the Woods?

Arkham Horror - The King in yellow Price: $18.95 Arkham Horror - The King in Yellow

This expansion to the Arkham Horror Series, introduces a major new mechanic to the game -- Heralds, who prepare the way for the Ancient One to arrive. In addition, old familiar faces will be turned against the investigators in ways they never expected.

    Featuring over 160 new cards, The King in Yellow heralds a darker age for Arkham Horror fans.
  • 13 Blight cards, old friends gone irretrievably mad.
  • 7 Magical Effect cards representing powerful new abilities.
  • The new Herald mechanic and the King in Yellow Herald.
  • 3 new Monster tokens, more horrible than any before!
  • Over 160 new cards, detailing new items, new spells, and new horrible happenings in Arkham and beyond!
Arkham Horror: Dunwich Horror Price: $37.95 Arkham Horror: Dunwich Horror

Dunwich Horror adds 8 Investigators, 4 Ancient Ones, 15 Item cards, 25 Unique Item cards, 21 Spell cards, 11 Skill cards, 5 Ally cards, 4 Condition cards, 28 Monster tokens, 36 Mythos cards and 32 Gate cards to the base set. It also adds new location cards, for a total of 14 cards at each location instead of 7. Dunwich Horror also adds many new mechanics. Players can take a train to Dunwich (a new board that is placed on the end of the Arkham board), which adds 9 new locations and 2 new outer worlds to the game. Players reduced to 0 stamina or sanity have the option of drawing from the Injury or Madness deck, acquiring permanent handicaps, rather than losing half their items and clue tokens. Gates are no longer permanently sealed (a popular house rule in the base game). Condition cards provide benefits to all players may be activated. And, of course, the Dunwich Horror itself - not as strong as the Ancient Ones, yet far stronger than any other monster in the game.

Arkham Horror: Innsmouth Horror Price: $37.95 Arkham Horror: Innsmouth Horror

Innsmouth Horror introduces several new game concepts to the Arkham Horror Series, including Personal Stories unique to each investigator as well as the Innsmouth Look. The town of Innsmouth is hostile to the investigators, and they may well find themselves thrown in jail and fed to a Shoggoth while they search the town for evidence to call in the Feds. However, leaving Innsmouth to fester is a bad idea, since the Deep Ones will gather and rise, bringing with them the Ancient One. Innsmouth Horror also adds 16 new investigators, eight new Ancient Ones, two new Heralds, Epic Battle cards for the new Ancient Ones, over 30 new monster markers, plenty of new encounters, and an expansion board featuring the town of Innsmouth. Over all, this expansion adds over 300 new cards to the base game.

Arkham Horror: Kingsport Horror Price: $36.95 Arkham Horror: Kingsport Horror

A big-box expansion for Arkham Horror. The Great Old Ones return to Massachusetts and this time they are unleashing their monsters on Kingsport. Join new investigators to combat new creatures before battling a new Ancient One. Can you save the world before they stir in their slumber....

Kingsport includes a board, 8 investigators, 4 new Ancient Ones, 2 Heralds, 3 Guardians (like Heralds, but helpful rather than hurtful) and tons of cards and monsters.

Arkham Horror: Lurker at the Threshold Price: $18.95 Arkham Horror: Lurker at the Threshold

The Lurker at the Threshold is the newest boxed expansion set for Arkham Horror, the classic cooperative board game for 1-8 players, set in a world of gothic horror created by author H. P. Lovecraft. This expansion will bring new levels of dread to your table top, with the addition of a brand new Herald Sheet for "The Lurker at the Threshold" - a powerful and malevolent being that has appeared to prepare the way for the Ancient One, plus more than 200 components and some extraordinary new game mechanics to boot.

Arkhaam Horror: Miskatonic Horror Price: $36.95 Arkham Horror: Miskatonic Horror:

Fantasy Flight Games is pleased to announce the upcoming release of Miskatonic Horror, an expansion for Arkham Horror. The fight against the unknown forces of the cosmos is far from over, and those that thought they stood a chance against the mythos have a lesson to learn.

Miskatonic Horror is a new type of Arkham Horror expansion that builds upon the materials found in the ample library of other Arkham Horror expansions. While the components and rules found in Miskatonic Horror can be enjoyed with only the Arkham Horror base game, the more expansions you incorporate, the more aspects of Miskatonic Horror you can enjoy.

Army of Frogs Price: $25.95 Army of Frogs

Army of Frogs is for 2-4 players and resembles Hive in that the gameboard is created while you play. The goal of the game is to create one large group of frogs - an army, if you will - through tactical manoeuvring and placement of the pieces, which are hexagonal Bakelite frogs. Each player starts with two randomly drawn frogs, and on a turn a player takes the following three actions to build and shift an island of frogs in the center of the table:

  1. if possible, move a frog of his color that's on the board to a new location (something that's obviously skipped on the first turn)
  2. add one of the frogs in his supply to the board, and
  3. draw a new frog from the bag and add it to his supply.

The first player to link all their frogs (with at least seven in play) wins the game.

Around the World in 80 Days Price: $25.95 Around the World in 80 Days

Following in Jules Verne's footsteps, players wager on their ability to travel around the world in 80 days. Whoever makes it back to London with the greatest number of days left in his time bank is the winner.

On a player's turn, he chooses one of the face-up travel cards. At the end of his turn, he must decide whether or not he wishes to continue traveling to the next stop. If he wishes to continue, then he must have and discard the required travel cards. The two transportation types are trains and ships. For example, if "2 x ship" is required to travel from Suez to Bombay, then 2 ship cards must be discarded. Train cards won't help in this instance. Time is used up in the individual stages of the journey in the form of days. The amount of time used up depends on the travel cards used. Each card indicates how many days it uses up, and those days are subtracted from the player's time bank. Choosing which travel cards to use doesn't depend only on the cards, however. Each card also allows a special action to be carried out, one which can influence the overall result. Players can receive gold, travel via hot air balloon (thereby saving valuable days) and much more.

Artus Price: $24.95 Artus

In Artus, the round table of legend is a turntable in the center of the game board with a space marked with a crown for the king, numbers on the edge from +10 to -15 counter-clockwise from the king, and a few spaces worth 0.

Each player has six cards in hand - two knight cards, two royalty cards, and two scoring cards - and plays two cards each turn. By doing this, players are able to place figures of their color or neutral figures around the table, score certain areas or figures under certain circumstances, and place rings on neutral figures or to move them. The neutral figure bearing three rings is the current king, and the table is always oriented to place this figure in the crown location. A new king can come into power, though, which will find everyone sitting in a new location.

The player with the most points after eleven rounds wins the game. Artus has two sets of rules: basic rules for families and casual gamers and "professional rules" for more experienced gamers.

Ascending Empires Price: $37.95 Ascending Empires

The last survivors of the Human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. Now, having discovered the ruins of four long dead civilizations spread across the stars, the race to develop technology based on the alien relics has begun. Humans will once again ascend to the stars to claim the galaxy.

Players will colonize new worlds by building colonies, cities, and research facilities. They will develop new Technologies, and build up fleets of Starships. Ascending Empires is a fast paced game that utilizes a dexterity based Starship movement and combat system, and allows for many different strategies to be explored.

Ascension Price: $27.95 Ascension

Ascension is a fast paced deckbuilding game designed by Magic Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler, with artwork by Eric Sabee. Ascension is a deck-building game where players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly.

Gameplay appears similar to other deckbuilding games, with the player adding cards to their deck by purchasing them from a central deck, which has the top six cards revealed and available for purchase. When cards are removed, they are replaced with a new one from the top of the deck. Victory points are gained by defeating monsters with a power resource featured on several of the cards.

Ascension: Return of the Fallen Price: $21.95 Ascension: Return of the Fallen

Ascension: Return of the Fallen is the newest set for the popular deck-building game Ascension: Chronicle of the Godslayer. The 65-card Ascension: Return of the Fallen is playable as a 2 player stand-alone game, or can be combined with Ascension: Chronicle of the Godslayer for an expanded game with up to six players. With its 65 all-new cards for the Center Deck, the Return of the Fallen provides players with the ability to face the God Samael in a final battle to determine the fate of Vigil. It also includes a new Fate mechanic that can change the game with a single flip of a card.

Ascension: Storm of Souls Price: $29.95 Ascension: Storm Of Souls

Samael is dead, but a storm is still raging across Vigil. Ascension: Storm of Souls takes players into the chaos following the Fallen One's demise. As Samael's monsters run wild and his minions conspire, the world is being slowly overtaken with souls that should have moved on. Are you ready for the new challenges that Vigil's future holds?

Ascension: Storm of Souls is the first full-sized expansion for the hit deck-building game from Gary Games. The 200-card set features tons of new cards and mechanics, in addition to a new Event card type.

A complete 1-4 player game playable on its own or with other Ascension games! Combine with other Ascension games to play with up to 6 players!

Asia Engulfed Price: $62.95 Asia Engulfed

The designers of Europe Engulfed bring the Asian Theater to your gaming table. In Asia Engulfed, the Naval Units are also represented by wooden blocks, and there are two types of aircraft counters, Land-Based Air (LBA) and Carrier-Based Air (CBA), each with its own advantages. The game links with Europe Engulfed, and special rules are included in the Play Book for those wanting to game both Theaters together.

Assryia Price: $42.95 Assryia

In Assyria, each player will lead a tribe through the desert. The goal of each tribe is to survive (by gathering food cards) and to build wells and ziggurats. The game spans over three reigns, with a flood in between each reign. As usual, there will be many different strategies and many ways to score points!

Asteroyds Price: $39.95 Asteroyds

The Ujitos system: A tiny inhospitable planet and an erratic asteroid field - the Lost Swarm - orbit a deadly red star. No riches, no precious minerals. Ujitos has no strategic value whatsoever, not for the Federarchy, neither for the Astrocracy, nor for the Umpyrius. Yet, some shuttle racing organizers full of initiative stage competitions in this rocky no man's land. And recently, Maryius Valentinus, a mega-rich entrepreneur has taken over Ujitos. The most dangerous, ferocious, twisted and prestigious race against death of the Independents Circuit is born.. Six of the thirty top pilots are ready to partake to this intense and ruthless race with just one goal: win at all costs!

Athens and Sparta Price: $71.95 Athens and Sparta

Athens & Sparta is a strategic level block game of the Peloponnesian War, fought from 431BC to 404BC. This war pitted the superior wealth and naval power of Athens against the militarism of Sparta. It was a bloody contest, with many heroic triumphs and great atrocities. Victory by Sparta ended the Golden Age of Greece.

Atlanteon Price: $20.95 Atlanteon

The two players alternatively place one of their counters in order to control that space. When a player puts one of his number counters on the board, he projects influence onto the neighboring spaces in that row and column, and onto the space the counter itself is on. The amount of the influence corresponds to the number on the counter. Whoever controls all three of the buildings or controls eleven city districts has won the game.

Atlantis Price: $23.95 Atlantis

The city of Atlantis and the solid ground are interconnected by land tiles. The players receive cards with several drawings, land tiles with those drawings, all pawns of a color as well as a bridge. In your turn you can discard a card with any drawing and go with one of your pawns to the next tile with the same card drawing. At the end of your turn, you can take the tile left behind and put it in your hand as victory points. The player puts a water tile into the gap created and draws a card from the deck the pile. So every turn there are more water tiles and it's harder to overcome the gaps, players can go forward using their bridges or paying victory points with your collected tiles. When all players have saved his three pawns safe ground there are a recount. Who reaches safe ground with most victory points wins.

Aton Price: $22.95 Aton

The whole of Egypt is in uproar - Akhnaton, who has just acceded to the throne, wants to ban the old deity Amon from the temples of the land. Aton is to be worshipped as the new God. But the priests of the land are not willing to give up their temples without resistance so the 4 largest temples are fiercely disputed. The players are adversaries and fight out this battle of the Gods between them. Both have the same starting position, but who will be able to make better use of his abilities and help his God to victory?

Attack Price: $26.95
Bundle: $44.95
Attack!

The basic game (Attack!) is a very simple game of expansion and conflict set in the World War 2 era. It is aimed at those game players who enjoy rules that are very simple and easy to get into. The game is not intended to be a simulation of the era, but immerses the players in the flavor of the period.

At the Gates of Loyang Price: $39.95 At the Gates of Loyang

At the Gates of Loyang is a trading game in which you are able to produce goods by planting them and later selling them to customers. You can use the abilities of some helpers to increase your income or production.

Fields, customers, helpers and miscellaneous objects are represented by cards. Each player receives two of these cards per round distributed by a bidding/drawing mechanism in which you end up with one of the cards you draw and one of the cards of a public offer filled by the other players. Additionally to these cards you always receive one field for free each round.

Placing one good on a field fills the complete field with goods of this type. Each round one unit per field is harvested. After planting, harvesting and distributing cards each player can use as many actions as he wants, only limited by the number of his cards or the number of goods he owns. At the end of his turn he can invest the earned money on a scoring track where early money is worth more than late money. The game ends after a certain number of rounds and the player who is first on the scoring track wins.

Attika Price: $29.95 Attika

In ancient Greece - the cradle of European culture - Athens, Sparta, Corinth, and Thebes compete for dominance of the Greek peninsula and influence on the shrines. Each player oversees the building of his city-state. Temple, theater and oracle, a harbor with ships, vineyard with vintner, and many more must find space on the Greek peninsula. Players must move fast to get the best land for themselves while blocking their opponents from good building spots. As building is expensive, players seek to save money by using the natural resources of the peninsula. Players also seek to organize their building in an order that allows building for free.

Attribute Price: $13.95 Attribute

In Attribute, you try your best to guess the opinions of the other players about topics chosen by the players. Each player always has four attribute cards and a red or green sheep card in his hand. One player chooses a topic. All players with green sheep try to play an attribute matching this topic, all players with red sheep try to play one that doesn't match. All played attribute cards are revealed simultaneously and the players must try to slap a topic-matching attribute card played by another player who also played a green sheep. Points are earned for correct matches.

Augsburg 1520 Price: $26.95 Augsburg 1520

The game is about Jakob Fugger, who was probably the wealthiest man of his time. "Jakob the Rich", as he was named in his time, owned so much money that he loaned money to a host of counts and kings. Often, they were not able to repay him in cash so they awarded him special privileges, such as trade rights and offices.

2 to 5 players Ages 12 and up assume the role of the merchants from Augsburg and try to get what they can -- by means of auctions -- from the nobility, thus increasing their wealth and particularly their social status.

The game play uses a simple bidding mechanism. Each round, players offer cards of varying values in a series of five auctions. Once a bid is made, players either raise the bid, call, or drop. The winning player may choose from a set of possible actions which increase abilities (and more importantly, points). After a number of rounds (dependent on the number of players) scores are tallied. It's that simple.

Australia Price: $29.95 Australia

A board game for 2-5 players. Each player controls a group of Rangers, who are working on nature and industry projects in Australia during the 1920's. The game board shows 6 states, which are divided in 24 land or water regions. Every region contains a face down industrial counter and a face up nature counter. On the borders you find bases (camps or ships), where the players place their Ranger pieces to score points. At the beginning every player receives a number of Rangers, which he keeps on his own player board, a plane and two cards. The back of a card shows how many Rangers you can place in a base and how many dollars you receive. The front of a card shows the region where this base should border on.

Australian Rails Price: $27.95 Australian Rails

Rail fans can experience the thrills of owning, building, and operating railroads in the land down under! Explore the outback, build your rail empire across mountains and deserts to build a fortune. But beware dangerous sandstorms and flooding rivers as you stretch your rails across this vast continent! Australia Rails is part of the award-winning Empire Builder series of games, but is a complete stand-alone adventure in the world of railroading. Using a specially designed board, you will use crayons to draw your rail lines.

Ave Caesar Price: $32.95 Ave Caesar

Set in a Roman Coliseum, players use cards to move their chariots around a quasi-variable track. The track itself has bottlenecks and lane-changing restrictions, which make the race interesting for the racers (very similar to Detroit-Cleveland Grand Prix or Daytona 500). Players are required to race three laps, and they must stop to 'Hail Caesar' before they can finish (a pit stop). The game is light, but if you waste too many moves taking the longer, outside-routes on corners, you may not have enough movement to finish the race. Later, the game was revamped into Ausgebremst, with the most notable changes being modular boards and options to reduce the luck.

Automobile Price: $35.95 Automobile

A 3-5 player game for the next UK Games Expo in May 2009 that bears a modern setting when compared to most of Wallace's releases. Players are competing in the U.S. auto industry in the early 20th century, purchasing factories that turn out low-, medium- and high-valued vehicles, starting with the 1893 Duryea and moving up the time-line from there.

Each player knows a portion of the market demand each round and must make his purchasing and manufacturing decisions based on that. You can fund distributors across the country, but if you don't supply them with vehicles to sell, they go bankrupt, taking your investment with them. Alternatively, you can drop the prices on your cars to try to scoop other players. Or even temporarily improve sales rates at the cost of research. Special action spaces are available along the lines of Age of Steam with the actions provided by Ford, Durant, Kettering, and others some what related to their actual business history.

As newer models make their way onto the market, they sell first compared with older models. What's more, older factories give inefficiency cubes as time passes, encouraging you to keep pace with technology.

Award Show Price: $6.95 Award Show

The game is played in six rounds each for a different award. In each round each player is secretly assigned to be one of six game companies. Players then place cards on each of six companies nominated for that award. The card range in value from -1 to 2 votes. At the end of the voting, each player, beginning with the dealer, chooses one company to have its votes tallied. When the total tally of all non-negative votes is eight, the company with the most votes wins. If a player controls that company he gets that card and any other cards where votes were tallied. Game ends after six rounds and the person who has collected the most cards (not necessarily the most awards) wins.

Axis and Allies 1942: The World is at War! Price: $25.95 Axis and Allies 1942: The World is at War!

Spring 1942... the world is at war! Five world powers struggle for supremacy: Germany and Japan are aligned against England, the Soviet Union, and the USA. You control the military and economic destiny of one of these countries in the titanic struggle that will decide the fate of the world. You will need the perseverance of Montgomery, the daring of Rommel, the courage of Patton, the timing of Yamamoto, and the steadfastness of Zhukov! This new edition of the classic game of strategic conquest features new units, sculpts, and updated rules.

Axis and Allies 1942: Pacific 1940 Price: $62.95 Axis and Allies: Pacific 1940

Axis & Allies celebrates 25 years of strategy war gaming with a deluxe edition of its original theater-level game. Axis & Allies Pacific 1940, designed and developed by Larry Harris, utilizes the updated rules established in A&A Anniversary Edition. Two new combat units debut in this game, Tactical Bombers and Mechanized Infantry. Australia and New Zealand, joined together as the ANZAC forces, represent a new playable ally. China fields more forces than ever before, but will need help from their allies -- the United States and England -- to withstand the might of expansionist Imperial Japan.

Axis & Allies Pacific 1940 features an oversized board that measures 35 inches wide by 32 inches high. With over 450 pieces, deluxe game components and local storage boxes, this game raises the standard established by A&A Anniversary Edition. All new rules for neutral nations, naval & air bases, kamikaze attacks and convoy disruption add even more depth and historical accuracy to this giant game.

Finally, this deluxe theater-level game is designed to join together with Axis and Allies Europe: 1940 Edition to create the greatest Axis & Allies experience to date! When joined, these boards will measure 5 feet wide by 32 inches high. Both games have been designed to play alone or together to offer a 2-6 player global 1940 scenario, complete with separate set up and national objectives.

Axis and Allies 1942: Europe 1940 Price: $62.95 Axis and Allies: Europe 1940

A deluxe edition of Axis & Allies: Europe.

This game will include neutral countries which can be invaded. There will be true neutrals as well as pro-axis and pro-allied neutrals. mechanized infantry and tactical bombers will be included. mechanized infantry will be represented by half-tracks. France will have national tokens and dedicated (blue) infantry units. The board measures 35 inches wide by 32 inches high (89 x 81 cm).

This game is designed to be joined with Axis & Allies Pacific: 1940 Edition to create a six player game on a map measuring 70 inches wide by 32 inches high (178 x 81 cm).

Axis and Allies 1942: D-Day Price: $32.95 Axis and Allies: D-Day

It's the morning of June 6, 1944. As Allied forces prepare to storm Normandy's beaches, the fate of Europe is in your hands! In honor of next year's 60th anniversary of D-Day, Avalon Hill will release Axis & Allies D-Day, a new, stand-alone extension of the classic strategy game Axis & Allies. Axis & Allies D-Day will allow players to recreate the largest amphibious invasion in history.

Axis & Allies D-Day features detailed game components including a new blockhouse piece, an extra-large game board, and original artwork commissioned exclusively for the D-Day game box. Other elements of this new Axis & Allies variant include a card deck with three card types -- Orders, Tactics, and Fortune -- to add depth and complexity to play. Order cards determine play sequence and break turns into distinct phases; Tactics cards offer players varied strategic opportunities; and Fortune cards add an element of unpredictability.

Axis & Allies D-Day begins as Operation Overlord, the invasion of German-held Normandy, is underway -- 130,000 soldiers of the United Kingdom, Canada, and the United States are poised to assault Fortress Europe. You and your fellow world powers control their fates.

One player controls Germany, whose Axis forces have turned the beaches of Normandy into a near-impenetrable stronghold. Set to breach those defenses are the Allies: the United Kingdom, Canada, and the United States. The future of Europe and the world hangs in the balance.

Axis & Allies D-Day is designed for two or three players and can be played in two hours. Axis & Allies D-Day is the third Axis & Allies variant, following the successful Axis & Allies Europe and Axis & Allies Pacific, both of which were published in 2001.

Axis Empires: Dai Senso! Price: $116.95 Axis Empires: Dai Senso!

Dai Senso!

This game stretches from the border clashes at Marco Polo Bridge and Nomonhan to the titanic clashes at Midway, Guadalcanal and Leyte, to the firestorms of Tokyo, Hiroshima and Nagasaki and everything in between. No game tells the story of World War II in Asia and the Pacific like Dai Senso!

Dai Senso! takes the playable, unpredictable and enjoyable Krieg! system used for World War II in Europe and adapts it to tell the story of Japan's struggle from a unique perspective. Most other Pacific wargames focus on the operational aspects of the 1941-45 war. DS starts in 1937 for a true strategic experience from the beginning of World War II in Asia. As the leader of Imperial Japan seeking complete domination ("hakko ichiu"), will you strike at China, Russia, the British Empire or the United States? Whichever way you choose, you must eventually face the grim struggle of total war. All of these options are literally in the cards that form the strategies of the three factions -- Axis, Soviet Allies and Western Allies.

Best of all, Dai Senso! can be linked with its new European companion game, Axis Empires: Totaler Krieg!, to play the joint Axis Empires scenario, an eye-opening global look at all of World War II. The fate of the world is in your hands!

Dai Senso! means Total War in Japanese. In the game, play moves from Pre-War (where players mobilize their forces and engage in diplomacy) to Limited War (when open conflict begins) to Total War -- at that point, it's all-out warfare to achieve victory!

Axis Empires: Totaler Krieg! Price: $116.95 Axis Empires: Totaler Krieg!

Totaler Krieg!

This game stretches from the fjords of Narvik to the sands at El Alamein, from the gates of Moscow to the sandy beaches of Normandy, from the Spanish Civil War to the last days in Berlin and everything in between. No game tells the story of World War II in Europe like Totaler Krieg!

This new edition of our popular Krieg! game is still the same highly playable, unpredictable and enjoyable experience it always has been. What's new is a design and graphic update and expansion to give you more options -- especially if you want to explore the critical pre-war period from 1937 to 1939. What if the Republicans had won the Spanish Civil War? What if Germany and Russia hadn't signed their Non-Aggression Pact? What if France had modernized its army instead of building the Maginot Line? All of these options are literally in the cards that form the strategies of the three factions -- Axis, Soviet Allies, and Western Allies.

Best of all, Totaler Krieg! can be linked with its new Pacific companion game, Axis Empires: Dai Senso!, to play the joint Axis Empires scenario, an eye-opening global look at all of World War II. The fate of the world is in your hands!

Awful Green Things from Outer Space Price: $18.95 Awful Green Things from Outer Space

This lightly-produced but humorously entertaining game pits two players against each other aboard a spaceship. One plays the ship's crew, trying to kill the evil and rapidly-multiplying aliens controlled by his opponent. And although the crew members have several weapons available to them, they don't know what effect those weapons will have until they try using them in combat against the Awful Green Things. Originally appeared in the Dragon magazine #28. The "Outside the Znutar" expansion, published in Dragon magazine #40, is included in the box in the Steve Jackson Games versions of the game.

Aye, Dark Overlord Price: $18.95 Aye, Dark Overlord

Aye, Dark Overlord! (a.k.a. "Si, Oscuro Signore!") is a fantasy party game filled with humor, fast to play and easy to learn.

Each player is an evil goblin servant of the evil Dark Overlord (Rigor Mortis, the Master of all Evils), and all of them are gathered at the Dark Overlord's knees to explain why they brought that last important mission, ordered by 'His evil Excellence' himself, to failure again. Panic wraps you in its freezing grip, what can you do to save your poor skin? Could you say you are not the one to blame, but your inept companions?