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Price: $57.95 | Earth Reborn Earth Reborn offers nine scenarios that take you through missions of rescue, retrieval, escort. Through areas of labs, mansions, towns, and more. Each scenario builds upon the rules of a new chapter: the game system is built like a tutorial: There are core rules to start the game and each chapter offers 1-3 new rules along with a scenario that uses these new rules. |
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Price: $26.95 | Easter Island This game speculates that the statues were, in fact, beam weapons created by two very powerful wizards. These wizards used the statues in a giant game, with the island itself as the board. You are now one of those wizards... |
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Price: $119.95 | East Front This is a tactical level game on the battles of the Eastern Front during World War 2. Similar to the game Panzer Grenadier |
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Price: $20.95 | Eaten by Zombies In the new game Eaten By Zombies! players strive to survive as the horde of the living dead make it their goal in Death to force you to join the crowd. You must work with or against the other survivors to be the last one standing. No not standing, cowering in the corner crying for their mommy. |
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Price: $26.95 | Egizia In Egizia, the twist on the worker placement mechanic is that the players must place their pawns following the course of the Nile, moving northwards (from the top to the bottom of the board, that is seen from the Mediterranean Sea). In this way, each placement not only blocks the opponents from choosing the same square (except monuments, where multiple players are always allowed), but also forces the player to place his remaining pawns only on the squares below the one he just occupied (note that pawns are placed, since workers are one of the resources of the game, like grain and stones). |
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Price: $49.95 | El Capitan El Capitán, a game that is based upon Tycoon but with many improvements and upgrades. |
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Price: $25.95 | Elder Sign Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient One. Armed with tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game. |
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Price: $43.95 | El Grande The players are the Grandes in old Spain. Each wants to increase his influence at the court and in the regions. Each turn, the players choose from 5 actions, different on each turn. But first choice goes to the player who plays the highest priority card and you have only 13 for the game. Choose your actions and priorities wisely to become the most powerful Grande and win the game! |
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Price: $11.95 | Eleminis The designers of Eleminis, the first release from U.S. publisher Smileypop, want us to believe that all the components of the world consist of five elements: earth, air, fire, water and plant. That "plant" one is new to me, and probably you, but let's give it to the designers and get on to figuring out how to play the game. Your goal in Eleminis is to collect one of each of these five elements in your row on the table. Players each have five slots available to them, and each slot can hold one card. On a turn, you draw a card from the deck then either play it in a row (if it's a element card) or use it (if it's an action). Each element outranks two other elements, similar to rock/paper/scissors/Spock/lizard. You can play an element card you draw in any empty space or replace a weaker element with the new one; you can play in your row or an opponent's. A star element is wild and can represent any element you need; a trash card can replace any element and can be displaced only by a star or an action card. The actions let you discard cards in play, move cards, swap them, lose your turn, or reverse the order of play. Play continues until someone collects one element of each type in his row. A scoring system is included for those who want to play multiple games. |
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Price: $31.95 | Elfenland The game is set in the mythical world of the elves. A group of fledgling elves (the players) are charged with visiting as many of the twenty Elfencities as they can over a short period of time. To accomplish the task they will use various forms of transportation such as Pigs, Elfbikes, Magic Clouds, Trollwagons, and Dragons. |
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SOLD OUT | Elixir Players collect ingredients cards in order to cast spells, and the first player to get rid of all of their spells wins the game. So far so good. The bad news is, the cards require between 1 and 4 ingredients. Spells requiring 3 or 4 ingredients might actually help you win the game. Spells requiring 1 or 2 ingredients cause another player to perform a forfeit. |
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Price: $14.95 | Elk Fest Two elk (Jule and Ole) stare at each other across a river. Longing for the greener grass where the other elk is, they set out to beat each other to the opposite bank! In Elk Fest, move your elk to the other bank by flicking wooden disks across the table and balancing your elk on them. Can your elk get to the greener grass across the river? |
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Price: $53.95 | Elusive Victory ELUSIVE VICTORY is a game of air warfare over the Suez Canal between 1967 and 1973. |
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Price: $29.95 | Empire Builder Rediscover a modern American classic that celebrates one of America's greatest loves: railroads. Use your initial investment to build track, pick up commodities where they are grown, mined, or manufactured and deliver them where there's a demand. When you complete a delivery, you make the money you need to buy larger, faster trains and expand your railroad empire. Win the game by building the most effective railroad empire! |
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Price: $30.95 | Eminent Domain Survey the galaxy to expand your civilization... Will you colonize nearby planets, or take them over by force? Harvest resources for trade, and do research to improve your technology. Build the best civilization and win the game! Eminent Domain is a civilization building game in which your civilization's abilities are based on a deck of Role cards. At the beginning of the game each player has the same deck of cards, with just 2 cards for each Role in it. Every turn you must choose a Role to execute (and like Glory to Rome or Puerto Rico, your opponents will get a chance to follow suit), and in doing so you will add one of those Role cards to your deck. When executing a Role, you can boost its effect by playing cards out of your hand matching the Role you have chosen. So for example, the more you Research, the better you get at Researching (because you'll have more Research cards in your deck). |
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Price: $36.95 | Endeavor A game of world exploration and empire building. You represent a European empire colonizing the Mediterranean and shipping to all parts of the world to increase the empire's glory and status in Industry, Culture, Finance and Politics. When a region opens up (i.e. the shipping lanes are full) a player can colonize, attack or retrieve resources from that region. The game plays easily as each turn a player builds a building giving him a special action or increasing one of his main statistics, and gets a number of people with which to activate buildings for special actions (Ship, Move, Attack, Draw or Recycle). Increased skill in Politics allow the player to hold cards that help increase his statistics and glory. |
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Price: $38.95 | The End of the Triumvirate Players take on the role of one of three leaders in ancient Rome: Caesar, Pompeius, or Crassus. Each is seeking to dominate the others by various means. You could try a military victory by creating a massive land block... or perhaps a political victory by being elected as Consul twice... or perhaps you can win by sheer skill by raising your talents... Either way, a maximum of three players can participate in this sophomore release by Lookout games. |
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Price: $21.95 | En Garde This is a game where 2-6 people are dueling it out in fencing matches. You have poise points which keep track of how good looking a character is. When you lose all of your poise points, and are a staggering mess, you can be stuck with a sword for the final blow and be killed. You can regain poise by doing things to help make you look better, such as wiping your brow, or tucking in your shirt. You can play cards to enhance your attacks or to defend against an opponents attack. Such as parrying or strong arming your way through an opponents defense. |
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Price: $41.95 | Entdecker Sail the seas exploring a newly discovered archipelago in this brilliantly balanced game of exploration. Invest in new paths of discovery, continue from where your competitors leave off or journey fourth on a new path. Strive to stake claims and control the islands for profit, glory and victory, but beware of storms and pirates. |
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Price: $26.95 | Enuk The small Eskimo child Enuk is already completely excited. Today he may go with his large brothers on journey into the ice. Finally he may see the wild polar bears on their way, watch the seals fishing and fish himself through the ice holes. At most, however, he looks forward to building the igloo with the others. However, the day goes on much too fast... |
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Price: $19.95 | Epic Spell Wars Of The Battle Wizzards: Duel at Mt. Skullzfyre Did you know that magical wizards are battling to the death ... and beyond ... right now!? "Why battle?" you might ask. "What have I got to prove, magic man?" Only who's the most awesomely powerful battle wizard in the entire realm, that's what! As a Battle Wizard, you'll put together up to three spell components to craft millions (okay, not really) of spell combos. Your spells might kick ass, or they could totally blow - it's up to you to master the magic. You will unleash massive damage on the faces of your wizard rivals in a no-holds-barred, all-out burn-down to be the last Battle Wizard standing. And it doesn't stop there! Powerful magic items bring on a whole new level of bloody carnage as you and your mighty wizard opponents tear each other limb from limb in an orgy of killing! Do you have what it takes to use epic spells in a war at Mt. Skullzfyre? Will YOU be the Ultimate Battle Wizard!?! |
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Price: $11.95 | Ergo This logical card game is just made for the geek in us. Utilizing cards with variables (A, B, C & D) and familiar logical operators such as 'Not', 'And', 'Or', 'If-Then' and the dreaded 'Parenthesis' (and some gotcha cards such as 'Fallacy!'), players take turns creating and changing up to four lines of 'true' statements. Each player tries to prove that they (their variable) exists (is definitely true) and everyone else...doesn't. Finally, with the Ergo card, whoever at last exists gets the points. |
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Price: $33.95 | Eruption The inhabitants of the villages surrounding a dormant volcano were happily living in peace until - KABOOM! - the old volcano sprung back to life, unleashing rivers of molten lava in every direction and blasting volcanic rock into the sky. The villages, now faced with destruction, must do whatever they can to protect their homes from the incoming surge of lava. Your village is about to burn up - can you take the heat? Eruption is a competitive survival game in which each player struggles to save his or her own village from destruction caused by an onslaught of lava from an erupting volcano. As lava enters a village, its temperature increases until it has burned up completely. Players can protect their own villages by placing lava tiles defensively and strategically building walls of various materials to hold back the lava. They are also rewarded with action cards for directing lava to other villages. Action cards allow players to rotate, replace, or remove the hexagonal lava tiles as well as cool down and fortify their own villages. Once the volcano has fully unleashed its fury, the player whose village is at the lowest temperature wins. |
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Price: $8.85 | Escalation It's the classic suburban conflict of unreturned tools, loud neighbors, and prize-winning garden gnomes from Reiner Knizia. This simple gateway card game has players starting with low-value cards then escalating the values until someone goes too far and penalizes their neighbor with the stack of cards. When the deck runs out and a player's hand is empty, the player with the least cards in his stack wins. |
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Price: $17.95 | Euphrates and Tigris The game is set in the ancient fertile crescent with players building civilizations through tile placement. Basically, players are given leaders in four different categories (farming, trading, religion, and government) and must use them to collect victory points in these categories. However, your score at the end of the game is the number of points in your weakest category, which encourages players not to get overly specialized. |
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Price: $99.95 | Europe Engulfed Wooden blocks for land units provide a realistic fog of war as only the controlling player can see if their units are armor or infantry, weak or strong, until combat is engaged. The inability to know the precise strength of your opponent ensures that even the most experienced player will make their fair share of tactical and strategic errors. A total of 284 wood blocks are used to represent the corps and armies of the major and minor powers. |
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Price: $29.95 | Eurorails Based on the award-winning Empire Builder game system, Eurorails allows players to amass fortune and power by picking up commodities from cities that produce them and delivering them to cities that need them. Efficient rail lines and effective laying of track means larger fortunes for the players. |
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Price: $54.95 | Eve Conquests EVE is a hard-core sci-fi setting, ruthless, cruel, and cold. Set twenty thousand years in the future, the game world presents a human race straining at the boundaries of its own nature. Massive empires have risen to envelop vast areas of space, each aiming to shape the universe according to its own unique vision. |
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Price: $29.95 | Ever Green There are some recording artists who are famous for singing certain standards. Players are putting on concerts and use numbered cards for each performer to take control of that singer. |
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Price: $38.95 | Evo In Evo, you control the survival and evolution of a species of dinosaurs called Dinos. You guide their migrations to temperate climates, you acquire the perfect genes to develop your Dinos and mutate them, and you push out other creatures that have yet to learn the meaning of the term "dominant species". At the end of the game, you and your Dinos will not be the winners unless you've evolved more quickly and successfully than everyone else. |
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Price: $76.95 | Exalted -Legacy of the Unconquered Sun In a vast, fantastic world known as Creation, a breed of heroes is reborn amid the ruins of a corrupt empire. These Solar Exalted champion the downtrodden and rise up against the tyrants who wiped out the glorious heroes of old. Now the Solars set out to win back Creation, restore peace to their ancestral birthright, and reclaim their place in the sun.
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Price: $20.95 | Excape This is Reiner Knizia's answer to venerable gamer designer Sid Sackson's Can't Stop. For a turn, a player rolls two dice. The die results are used to create a two digit number, like sixty-five or twenty-two. If the result is a double, you can move your marker forward. However, you can continue re-rolling your dice if the result isn't high enough. Assuming you haven't ended your turn by rolling any of the X's on the dice, then you can 'bid' the results of your dice for movement. If no one's beat your bid by the time it is your turn again, then you move your token that many spaces. |
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Price: $12.95 | Express -The Railroad Card Game Building trains is an integral part of America's history. Now the tradition continues with Express, a unique card game for the 90's. Reminiscent of classic card games but including new play twists, Express is as easy to learn as rummy. Players start with a one-car train and build on their meld to maximize points and bonuses. But players must be wary of train wrecks and derailments. Unique play allows partners to pass key cards to each other during the game. |