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Price: $26.95 | Hacienda During the game, players develop their haciendas, increase their herds and land holdings, open new markets, and worry about water supplies and harvests. Also, players must watch their competitors at all times. At game end, the winner is the player with the largest and most important hacienda. |
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Price: $12.95 | Haggis Haggis, is a climbing game in the same family as Zheng Fen and Big Two. It borrows and recombines elements from its parent games (card combinations, bombs, scoring for cards in hand, scoring for cards collected in tricks) and mixes in equally distributed wild cards and betting that you'll be the first to empty your hand of cards. |
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Price: $23.95 | The Hanging Gardens The hanging gardens were one of the 7 wonders of the ancient world, as all history courses teach. But, did they actually exist? Nothing remains of their reported splendor, which was built for the eyes of Amyitis. Without an exact reference to follow, the 2-4 players will re-establish the hanging gardens according to their own tastes. Card follows card with magnificent buildings, sparkling fountains, and exotic plants as the players work to rebuild the legendary gardens. In the end, the queen will be pleased and rewards the victory palm to the player whose work on the gardens most impresses her highness. |
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Price: $13.95 | Halli Gali This will be an exciting Christmas, with candles, snowmen, Christmas trees and Christmas tree balls. Each player turns over a card with one or more of these items. Watch closely! As soon as exactly 5 items of the same kind have been revealed, you have to ring the bell. Only the quickest can win this game. |
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Price: $49.95 | Halo Interactive Strategy Game In the game, players will command armies of three-dimensional collectible character pieces for two different levels of play: Heroic for faster, more casual game play and Legendary for more strategic advanced gamers. Fans can follow story lines that expand the Halo experience in Campaign mode or go head-to-head in interactive battle sequences with Slayer or Capture the Flag modes. The battle options are endless with future add-ons of new adventures, vehicles, characters and weapons to expand the experience. |
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Price: $41.95 | Hamburgum Hamburg in the 17th century! Mighty walls protect the city against the devastations of the Thirty Years War. Thanks to Protestant religious refugees, Hamburg has become the biggest and most prosperous city of Germany. From far away the skyline shows the steeples of huge churches and the masts of mighty trade ships displaying the citizens' pride and prosperity.The players guide families of Hamburg in the pursuit of wealth and prestige. They produce beer, sugar and cloth and sell these goods with their ships overseas. They compete over the best sites for their buildings and the best berths for their ships in the harbour. But ultimately they vie for the most prestigious church donations, because neither gold nor goods, but only prestige decides the game. Hamburgum is a strategy game for 2 - 5 players without any luck of cards or dice. The actions are selected according to simple rules on a rondel. The reverse of the big double-sided game board offers another city, Londinium, a different strategic challenge. |
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Price: $10.95 | Hamburgum -Antverpia Players represent wealthy families in one of the most thriving European cities of the 16th century: Antverpia (=Antwerp in Belgium). They gain wealth by shipping sugar, cloth and beer overseas, construct new buildings, and help building the 6 most important churches of the city by granting donations to them. But it is not the wealthiest family who will win the game, instead it will be the family who has donated most wisely to the churches. |
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Price: $56.95 | Hammer of the Scots Hammer of the Scots brings the rebellion of the Braveheart, William Wallace, to life. As the English player, you seek to pacify Scotland by controlling all the important noble lords. The Scottish player also seeks the allegiance of nobles to support a difficult struggle for freedom. Hammer of the Scots will give you many hours of entertainment and insight into this fascinating period in history. |
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Price: $69.95 | Hamsterrolle Imagine a hamster's exercise wheel, divided into numerous segments, separated by low fences (obviously a National Hunt racing hamster). The players each receive seven wooden pieces, which they aim to place ( one per person per turn ) within the wheel without any pieces falling out. Any pieces dislodged are taken back as a penalty and the first to get rid of their pieces wins. |
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Price: $47.95 | Hannibal -Rome VS. Carthage This game uses the very popular card system which first appeared in Avalon Hill's We the People game to detail the struggle between Carthage's Hannibal and the Roman Republic in approximately 200 BC. Players use strategic-level cards for multiple purposes: moving generals, levying new troops/reinforcing existing armies, gaining political control of the provinces involved in the war, and generating historical events. If perchance two armies meet on the battlefield, a second set of cards is used to determine the winner. Ultimately both players seek victory by dominating both fronts: military and political. |
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22.95 | Hansa Compete to become Master of the Hanseatic city-states during the 14th Century. Criss-cross the Baltic Sea in a merchant ship, always on the lookout for a chance to acquire valuable wares. |
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Price: $34.95 | Hansa Teutonica The players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers or for other traders using the cities they control. After controlling a line between two cities with your pawns you can decide to build an office (and maybe also establish control and/or get a bonus marker) or to get a skill improvement from some of the cities. Players have to improve their traders' "skills" for the following effects: getting more VP from offices in their network, getting more available action points, increasing the number of available pawns, and getting the right to place pawns and get more special pawns. This game appeared originally as Wettstreit der Handler at the Hippodice competition. |
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Price: $14.95 | Hansa Teutonica: East Expansion This is the first expansion for Hansa Teutonica. This expansion includes nine mission cards for the basic map. Each mission card shows three cities and the player can receive additional victory points for Kontors in these cities. In addition the expansion includes a new map: The East-Expansion This map introduces new items into the game: e.g. Ocean trade routes and permanent bonus markers. |
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Price: $23.95 | Hare and Tortoise In the classic Hare and Tortoise players are racing their rabbits around the course, as fast as they can. Players must learn how to moderate their movement, however; because carrots are needed for movement, and the only way to get more is to move backwards! |
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Price: $19.95 | Haunting House The Haunting House is a wildly fun, fast paced, strategy boardgame with a twist. The object is simple, players enter the front door and race to be the first to reach the exit. It's not as easy as it sounds. Half the time the players choose their own path. The other half their paths are chosen randomly by opponents. Additionally, the board elements constantly change as the game progresses. The Haunting House features 38 tiles that make up the board, 60 cards and six custom-sculpted pawns. |
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Price: $8.95 | Haunting House 2 It's time to hit the Breitenstein house again, since you and your friends never got around to the second floor. The goal is the same: first one to escape through the second floor exit wins the bet. Sounds easy enough. But, unfortunately, your meddling has awakened the sleeping evil... and it wants you dead! The Haunting House 2 adds new strategic elements, hidden bonuses, and automatically turning halls. Oh... and ghosts! |
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Price: $8.95 | Haunting House 3 The House has fought back, and now your friends don't look so good... |
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Price: $9.95 | Haunting House 4 -They Don't Build 'Em Like They Used To he house doesn't look like it's going to be standing much longer and the only place you haven't explored is... |
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Price: $32.95 | Havana In Havanna you need to acquire victory points, by constructing buildings, available on the table. To take a building you got to fulfill the displayed requirements and expend the necessary money, workers and resources. The core mechanic revolves around 13 cards for each player, of which only 2 are played per round. But in addition to the card function, the numerical combination of cards played is important(e.g. a card with a value of 3 and 4, result in the value 34) as the player with the lowest combined number acts first. Furthermore not all of the available buildings on the table are ripe for the taking, as only the ones on the right and left hand border of the 2 rows of buildings are available for selection. |
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Price: $26.95 | Hawaii Don't expect to lie around the sun, lazily sipping cocktails and passively watching hula dancers, because the tactical game Hawaii is not a paradise for idlers, but rather for bold, active strategists. Restlessly, they'll move their pieces on the game board, facing constant challenges in terms of making their beautiful villages on this beautiful island as profitable as possible. Only those who will be able to use their dwindling resources to meet the increasing demands over five rounds will find a spot for themselves on the beach. |
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Price: $58.95 | Heads of State A board game with nobles rising to power in the Provinces and the Royal courts of 16th-18th century Europe. There is a hierarchy of nobles and players compete to get the best nobles in each area to gain control of countries. |
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Price: $36.95 | Heartland Heartland is a three-dimensional tile-laying game. Each tile contains two types of crops to be planted as well as a certain number of "barnyard points." When placing tiles, players must always choose between scoring immediate "harvest" (victory) points or developing their farms through the barnyard points, which will provide victory points over the longer term. In addition, there is a race to the top of each barnyard point track in order to acquire the most valuable animals for the farm. Players may also "rotate crops" by using their tiles to cover up fields that bring their opponent's points, possibly expanding their own farms in the process. This translates into an hour-long game aimed at families and gamers with multiple paths to victory. |
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Price: $48.95 | Hearts and Minds Vietnam is a card-driven game covering the American buildup of troops and arms in Southeast Asia as to our decision to begin troop withdrawal: 1965-1975. The game is quick (3-6 hours) and clean (map using area movement) Hearts and Minds uses most major events of the period, including proposed events such as the Macnamara Line which was never actually built. Although nominally a combat game, the mechanics actually revolve around both sides occupying South Vietnamese provinces for propaganda purposes. The heart of the game is political influence. There is little doubt that the Allied player will eventually withdraw his American boys from the quagmire, but the question is, how quickly and in what numbers? |
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Price: $31.95 | Heavens of Olympus Zeus, the greatest of all gods, has decided to build a universe that he can gaze upon from high atop Mount Olympus. He has enlisted the help of several unknown gods to do this for him - and they have 5 days to finish the job. The god who performs the best while building this universe will be elevated in status and receive admission into Mount Olympus. |
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Price: $12.95 | Hecho Hecho is Spanish for made or done. In this fast-paced trading game, contractors are pitted against one another competing for various construction projects. Use materials from the community scrapyard and trade with one another for the right combination of cards to complete available projects. The turnless, free-form nature of the game-play makes for a quick and chaotic fiesta for the whole family. |
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Price: $26.95 | Hector and Achilles Hector and Achilles: The Trojan War is a colorful, exciting and fast playing cardgame for 2 players, set in classical timers chanted by Homer. One player leads the Trojan army, the other the Achean army. In a series of battles, the players try to beat their opponent. |
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Price: $16.95 | Hell Rail Each of the players fancies himself an engineer of the HellRail, conducting the souls of sinners to their torturous abodes in the great Inferno. But, only one of them will triumph and be spared eternal atrocity. Why not enliven your own gathering? |
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Price: $59.95 | Hell of Stalingrad The Hell of Stalingrad is an historical card-driven game simulating the massive urban battle that changed the course of WWII. The Hell of Stalingrad uses revolutionary mechanics to put players directly in the action as they commit division Formations and battalion Units. |
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Price: $19.95 | Hellas In the land of ancient Greece, called Hellas, the people waged power struggles for control of the many valuable islands. The combatants faced each other over land and across the seas. In these battles with sail and sword, the combatants venture forth to discover new islands to fight over. To aid them in their battles, the combatants often seek the favor of the Gods. |
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Price: $69.95 | Hellenes -Campaigns of the Peloponnesian War One player plays Sparta, the dominant land power of the era; the other plays Athens, the dominant sea power. Each side also seeks the allegiance of minor Greek city-states and barbarian tribes: some that persevere and others that come and go. Revolts, sieges, leaders, wintering, and civic discord all play important roles. The object of the game is to erode enemy morale to the point of Surrender by capturing cities, winning battles, and devastating enemy territory with raids. Walled cities are very strong in defense, leaving Siege as a common method of reduction. But if a Siege is broken by a relieving force, the lost battle reduces the besieger's morale! |
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Price: $19.95 | Hera and Zeus The players take the roles of Hera and Zeus and use strategy and cunning to pit their allies against the allies of the other. It is winner take all for control of Olympus! |
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Price: $67.95 | Here I Stand Here I Stand: Wars of the Reformation 1517-1555 is the first game in over 25 years to cover the political and religious conflicts of early 16th Century Europe. Few realize that the greatest feats of Martin Luther, Jean Calvin, Ignatius Loyola, Henry VIII, Charles V, Francis I, Suleiman the Magnificent, Ferdinand Magellan, Hernando Cortes, and Nicolaus Copernicus all fall within this narrow 40-year period of history. This game covers all the action of the period using a unique card-driven game system that models both the political and religious conflicts of the period on a single point-to-point map. |
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Price: $23.95 | Heroes of Graxia Heroes of Graxia is a deck building game for 2-6 players that features dynamic gameplay using cards in a fantasy strategy-based environment. |
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Price: $56.95 | Heroes of the Blitzkreig Mark H. Walker's Lock 'n Load: Heroes of the Blitzkrieg relives the desperate struggle for France in May 1940 with this new Lock 'n Load module. Play as the Germans, French, and Belgians. Employ cavalry, Char B1 tanks, Germans Panzers, and much more as you re-fight the German invasion of France. |
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Price: $32.95 | Hermagor In a distant land, many and many years ago, rose a big and wealthy city: its name, now forgotten by most, was Hermagor. Commerce was the source of its richness, because from all its territory, countrymen, artisans and also adventurers brought to the city every kind of merchandise: weapons, ancient books, precious relics, and rare dragon eggs. |
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Price: $11.95 | Heroscape: Set D1- Champions of the Forgotten Realms Champions of the Forgotten Realms is the first expansion set to Heroscape Master Set: Battle for the Underdark. It is also fully compatible with HeroScape Master Set: Rise of the Valkyrie and Heroscape Master Set: Swarm of the Marro. |
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Price: $11.95 | Heroscape: Set 10- Thora's Vengeance Thora's Vengeance is the Wave 5 Expansion Set in the HeroScape series.
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Price: $13.95 | Heroscape: Fortress of the Archkyrie Fortress of the Archkyrie is an Expansion Set in the HeroScape series. Castles join the ever-growing list of HeroScape terrain! |
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Price: $11.95 | Heroscape: Malliddon`s Prophecy Mallidon's Prophecy is the first Expansion Set (wave 1) in the HeroScape series.
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Price: $11.95 | Heroscape: Defenders of Kinsland Defenders of the Kinsland, also known as Wave 8, of the Heroscape Series.
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Price: $19.95 | Heroscape: Orm's Return Orm's Return is a Large Figure Expansion Set in the HeroScape series.
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Price: $26.95 | Heroscape: Marvel Edition Marvel Heroscape features plastic figures of Marvel Universe heroes and villains - each with a card to control movement and combat strength. Marvel HeroScape is part of the HeroScape series of games. |
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Price: $32.95 | Hex-A-Gon Players in Hex-A-Gon want to seize as many knights as possible, and whoever seizes the most knights wins. To set up the game, lay out the hexagonal game board, which is covered with a hex-shaped pattern of hexagons with five hexes per side, then place one knight on each space of the game board other than the center hex. (P.S. Hex!) On a turn, a player chooses one knight on the game board, then jumps one or more knights with it in succession. When a knight jumps, it lands on one of the three hexes (if empty) on the opposite side of the knight jumped, then the player captures the jumped knight, leaving an empty space that can be landed in during future jumps - even during that same turn. A player must make at least one jump, if possible, on her turn, but she is not compelled to make more than one. The game ends once no more jumps are possible. Hex-A-Gon includes rules for solitaire play, as well as variants that randomly hide "treasures" - colored wooden bits - inside some of the knights prior to the start of the game. Depending on the variant rules used, these treasures provide a player with positive or negative points, allow a player to freeze knights and prevent them from being captured, or blasts knights away from the treasure. |
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Price: $38.95 | Hex Hex XL Players redirect Hex tokens to other players with cards until a player can't redirect it anymore and becomes hexed. Those hexed lose points while the last player to pass the hex gains points. At the end of the game, the player with the most points (also called Voice) creates a new rule for the next game. Summarized in the rules: Hex Hex is a fast-playing, highly interactive card game for 3-6 people. Players hurl Hex after Hex around the table, constantly redirecting, deflecting and altering the Hex's power until finally someone runs out of options and becomes HEXED. In the end, the winner alone will command enough Voice to control the group and lay down the law... creating a new rule for the game. Hex Hex XL, the definitive edition of the game, combines the best of classic Hex Hex and Hex Hex Next - with the addition of 2 compelling NEW variants, Hex Hex Vexed and Hexen Stix.. |
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Price: $21.95 | Hey! That's My Fish -Deluxe Edition Hey! That's My Fish! Deluxe! is a light strategy game suitable for two to four players. Each player tries to steer his flock of penguins around a field of ice floes to find and hold the best fishing grounds. This new, deluxe version of the game includes 16 painted resin penguins and 60 hexagonal ice floe tiles. |
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Price: $15.95 | Hey Waiter Hey Waiter! is the first published design from Tichu fan extraordinaire Anthony Rubbo, and while it's not a trick-taking game, it is a game with tricky card play. Each player is a waiter trying to deliver his stack of dishes before anyone else, with the dishes being represented by a stack of colored chips on a face-down card. Players each have a hand of cards, a few of which might be special action cards while the majority will be divided into two narrow rectangles. To play these cards, the player chooses two cards and uses the right half of one card and the left half of the other. Thus with a handful of cards, each half of a card can be combined in up to a half-dozen ways. The cards let you take actions like moving a token from one stack to another, with the primary action being to deliver food. When you deliver a dish, however, everyone with that type of dish on top of his stack gets to deliver it, so ideally you can first place a token on the opponent's stack in order to lock down that dish. You can also split your stack into two or more stacks, thereby giving you more opportunities to deliver dishes - but doing so reduces your hand size and limits the chances that you'll be able to do what you want! |
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Price: $14.95 | Hibernia Set in Iron Age Ireland, Hibernia is a fast, simple wargame with strong European-style mechanics. It depends on well-balanced and clever play rather than pure aggression. Die rolls restrict when players can attack or reinforce their positions, and a unique scoring mechanism changes the resources which players need to score points each turn, keeping player positions dynamic. |
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Price: $19.95 | Hidden Conflict Hidden Conflict is an innovative, tile-based, skirmish game that allows players to fight for global domination as either the forces of good or one of the many evil groups vying for control. Players build an army from the beautifully illustrated tiles and face off against their foes. The game plays equally well with two to six players. |
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Price: $41.95 | High Frontier In the near future, nanofacturing techniques will allow incredible new materials to be built atom by atom. But they can only be built in the zero-gravity and high-vacuum conditions in space. Various private and government enterprises race to establish a buckytube mechanosynthesis factory on a suitable carbonaceous asteroid. To do so, they accumulate tanks of water in orbiting fuel depots, to be used as rocket propellant. Also needed are remote-controlled robonauts to do the grunt work. |
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Price: $19.95 | High Frontier -Expansion Expansion to the space exploration game HIGH FRONTIER, adds a fifth player (the UN), and adds an extension to the map that includes Jupiter, Saturn, main belt comets, centaurs, and Trojan asteroids. The expanded rules include slingshots, radiation belts, piracy, combat, solar flares, and space politics and governments. There are also 48 new patent cards, representing reactors, generators, and radiators. The expanded scenarios include alien invasions, the solitaire game, and two short games. |
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Price: $18.95 | High Society In Reiner Knizia's High Society, players bid against each other to acquire the various trappings of wealth (positive-number and multiplier cards) while avoiding its pitfalls (negative number and divisor cards). While bidding, though, keep an eye on your remaining cash - at the end of the game, even though all those positive-number cards might add up to a win, the player with the least money isn't even considered for victory. |
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Price: $29.95 | Highland Clans Take charge of your clan from the Scottish high country. In each round, a player first builds up his clan and landholdings, and then optionally conducts a raid on an opponent. |
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Price: $21.95 | Hive Hive is a highly addictive strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving. |
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Price: $27.95 | Hive: Carbon This game is still the same as our award winning flagship Hive game, but with a Carbon twist which is an alternative to the existing set of pieces for those who prefer a classic black and white colour scheme. Included with this edition will be the infamous mosquito piece an a very special ladybug piece. |
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Price: $8.95 | Hive -The Mosquito The Mosquito pieces can be added to a standard Hive set before the start of the game giving each player 12 pieces to play with. |
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Price: $8.95 | Hive -Ladybug The Ladybug moves three spaces; two on top of the Hive, then one down. It must move exactly two on top of the Hive and then move one down on its last move. It may not move around the outside of the Hive and may not end its movement on top of the Hive. Even though it cannot block by landing on top of other pieces like the Beetle, it can move into or out of surrounded spaces. It also has the advantage of being much faster. |
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Price: $30.95 | Hogwarts House Cup Hogwarts: House Cup Challenge is an Adventure Board Game that allows 2 - 4 players to portray Harry, Ron, Hermione, and Neville in their quest to win the House Cup for Gryffindor! Players move their characters around the board encountering Adventure Cards and increasing their Knowledge, Skill, and Honor. As the Characters' abilities grow, they will face harder challenges based on the first five Harry Potter films, from Harry Potter and the Sorcerer's Stone to Harry Potter and the Order of the Phoenix! Players who complete difficult adventures earn victory points for themselves and for Gryffindor. When Gryffindor reaches 500 points, the player with the most points wins the game! |
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Price: $6.95 | Hollywood Card Game The Hollywood Card Game is a fast and simple card game from Bruno Faidutti and Michael Schacht, designers of such games as Citadels, Coloretto and Fist of Dragonstones. This exciting and unique card game invites players to compete to get the best directors and most famous actors for their films. With an easily accessible theme, and simple but deep gameplay, The Hollywood Card Game appeals as much to casual gamers as it does to hardcore strategists. |
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Price: $35.95 | Homesteaders Homesteaders is an Auction and Resource Management game in which players bid on the opportunity to build certain types of buildings, then spend resource cubes to build one of several buildings of that type. The buildings confer abilities, income, and points; some automatically and some requiring a Worker. |
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Price: $8.85 | Hop to It Faster and ever faster, the rabbits hop over diverse items and cover them. And they must pay attention not only to what's ahead, but to where they are now. So eyes up and spoons high because even with long ears, only practice makes one a Master Hare! |
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Price: $16.95 | Hornet Hornet is an area control game with simultaneous action selection and a dual-layered resource system. The game board is a modular board built of hex tiles representing a landscape with fields of flowers and hornet nests of various sizes. The players have an identical deck of action cards and each card can be used multiple times. Each game turn, players secretly pick an action card that is revealed simultaneously with the other players. The actions are resolved in the numerical order of the action cards, with each player allocating the action to either one of their hornets on the game board. The hornets compete to collect nectar from the flower fields that is in turn used to produce honey in the nests. The winner of each hornet nest is resolved in a pre-determined order, with the winner being the player with the most honey in the nest. The game is won immediately by conquering three nests or by having won two nests by the end of the game with the highest aggregate amount of honey produced. The nature of the various action cards ensures high player interaction, causes a need for pre planning a number of turns ahead and allows the execution of cunning tactical moves. The easily comprehensible rules, variable game set-up and eye catching artwork with a cheerful theme facilitate an enduring and pleasant gaming experience. |
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Price: $65.95 | Hornet Leader Hornet Leader is an exciting solitaire game that challenges you to command squadron of F/A-18 Hornet strike-fighters in an almost endless variety of combat missions. From the decks of U.S. Navy carriers you lead your squadron against 26 different target types - from naval strikes and fleet air defense to fighter sweeps and ground attacks. |
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Price: $24.95 | Horus Ancient Egypt, the Nile, Horus, Anubis... Place tiles representing river, desert, swamp, hills and cultivated land as regions to be controlled by your people. The greater the region controlled the greater the reward. |
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Price: $72.95 | Horus Heresy In the Horus Heresy board game, the most legendary battle in the history of the Warhammer 40,000 universe unfolds across the razed plains of Terra and in the frozen orbit above. Deadly fighting ranges from the Emperor's golden Inner Palace to Horus's flagship, the Vengeful Spirit. Taking the side of traitor or loyalist, two players control either fearless Space Marine legions or deviant Chaos Space Marines, mighty Titans, Imperial Armies both loyal and traitorous, and a fearsome array of other units, including the Emperor and Horus themselves. Horus Heresy includes six scenarios that differ in both difficulty and style. The first scenario, titled Brother Against Brother, is recommended for all new players as it provides predetermined starting locations for both player's forces. It is a well balanced version of the Battle for Terra, and also presents a roughly historical recreation of the conflict's events. |
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Price: $28.95 | Hotel Samoa Each round new tourists of various nationalities will arrive at the island, and new upgrades in the form of build tiles will be available to buy for your hotel. Players will simultaneously choose one of their price cards to play, which indicates both your bid for building a hotel upgrade, and the price you set on your hotel rooms. The tourists will of course seek out the cheapest hotels first, so you must carefully plan when to demand sky high prices, and when to drop prices low in order to attract the tourists right under your opponents' noses. All the tourists have different personalities and abilities - so be sure to get the ones that benefit you the most. And of course you can enhance your hotel by building extra rooms, a swimming pool or perhaps a luxury suite? |
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Price: $20.95 | House of Spirits No one knows what has led each of you to this cursed house on the hill, but here you all stand, poised to enter. The previous owner was rumored to have discovered the secrets of the house. Can you recover the fragments of his diary before it's too late? You'll have to work together but look out for number one while doing so. |
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Price: $21.95 | Humans! You used to be a musician, doctor, miner, cheerleader, etc., but now you are a zombie and these pesky humans keep trying to kill you. But why? All you want is some nice, delicious brains. They have plenty. Perhaps if you infected more humans, it wouldn't be such a problem... |
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Price: $11.95 | Humans! -Sea Food Twilight Creations is pleased to announce our first expansion for our popular Humans!!! line. Humans!!! 2: Sea Food is set on a naval base and features 16 new event cards, 16 new tiles, rules and 10 new zombie navy figure pawns with player card. Map Tile art is by Kurt Miller, and Event card art is by fan favorite David Aikins. |
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Price: $19.95 | Hunger Games -Training Days From the best selling book comes the Hunger Games Training Days, A Game of Strategy. Coinciding with the final book in the trilogy being released this fall, the Training Days game allows 2-6 players to follow in the footsteps of their favorite Tributes. |
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Price: $24.95 | Hunters -Deadly Prey Hunter: Deadly Prey is a strategy board game for 3-5 players. One player will play a monster selected from a list of twelve, while the other players play hunters, imbued with supernatural powers to help humanity push back the night and the vile things within it. The problem is, are they all together, or will their individual personalities clash and make them less efficient? |