Boardgames - QContact Store for Availability
Quack in the Box Price: $15.95 Quack in the Box

Welcome, fellow malpractitioner! Take on the role of an unscrupulous, incompetent quack doctor treating patients with whatever medicines or surgeries happen to be available that day. Sure, they may not "help," but they sure are lucrative! Whoever ends the game with the most money wins. Just be careful not to kill too many patients, or an angry mob will come after you!

Designed by an M.D., tested by gamers, and illustrated by the amazing Len Peralta!

Each doctor (player) draws patients and treatments at random. You have to play a number of treatments determined by die roll. You may not cure them, but you may hope to make money without "adverse outcomes!" If they survive, they pay. If they die, you accumulate infamy - and too much of that will end your practice... permanently. If you are cunning, you may get rich enough to flee to Switzerland before people catch on that you are a QUACK!

Quebec 1759 Price: $45.95 Quebec

Quebec puts you at the head of a rich family who wants to leave its name in history by building Quebec city. The game spans four centuries during which you erect the most prestigious buildings and places of the city. Construction is not enough: you also have to ensure your presence in the great spheres of power. It is up to you and your opponents to build Quebec City in your colors!

By contributing to the numerous buildings, players acquire influence with the authorities of the time : religion, politics, commerce and culture. Players also help build the famous Citadelle.

At the end of each century, there is a scoring round where players get victory points for the workers they managed to send in the 5 zones of influence. Quebec introduces a unique and addictive majority rule. The player with the majority in a zone cascades half of his workers by moving them to the next zone. Workers moved in this way allow a player to score even more points. If a player still has the majority in the next zone, his workers cascade again - a potentially devastating ripple effect. This mechanism illustrates the interrelationship between the great zones of influence. Players must not only fight to get majorities, they must also erect the most prestigious buildings.

The game ends after the fourth century. Players then receive points for the buildings they completed. The player with the most points is declared the winner.

Quebec 1759 Price: $47.95 Quebec 1759

Quebec 1759 is a small, simple and short war game covering the conflict between the British and the French in Canada during the Seven Years War. The game comes with a gorgeous map drawn in the style of the period. Movement is conducted via a point-to-point system following the roads and towns in the area around Quebec. The game comes with handfuls of blocks to represent the British and French units.

Queen's Necklace SOLD OUT Queen's Necklace

Queen's Necklace is a game of gem-selling, influence, and intrigue at the Court. Two to four players compete in the role of Royal Jeweler to sell rare jewels to the Queen and her court.
Jeweler's loop in hand, you must decide how best to spend your hard-earned ducats: on the acquisition of beautiful gems (diamonds, emeralds, and rubies); or to buy the favors of the various court followers. After three years of craftsmanship, the jeweler who sells the most precious gems and builds the largest fortune will receive the coveted title of King's Jeweler and a place at the Court!
Set in Paris, on the eve of the French Revolution
From the slums, where purse-snatchers and courtesans work their respective trades, to the inner salons of the Louvre, where confessors, royal astrologers, musketeers, and court favorites mingle and scheme in hushed conversations. The position of King's Jeweler has suddenly become a lot more dangerous!

Quest - A Time of Heroes Price: $26.95 Quest - A Time of Heroes

With the new hero-game "Quest" players experience exciting adventures at the gaming table, that unfold just like a cinematic tale.

In a chain of exciting quests, most players take on the role of heroes while another player is their antagonist - the Questmaster. He controls all the challenges that the other players cooperatively have to master with the clever use of their skills and abilities.

Each of the quests build up on the previous ones and through the course of the campaign both the Questmaster and the players become stronger and therefore the gaming-experience more intense.

The personal development of the heroes through the course of several games will be continued with further expansions, that will add new heroes, more quests, more abilities and new dire enemies.

Quarriors Price: $37.95 Quarriors

Players take on the roles of Quarriors - mighty mystical warriors who have the power to capture dangerous quarry from the untamed Wilds! They must conjure the mysterious powers of Quiddity, cast powerful spells, and summon their creatures to battle if they hope to overcome rivals and earn their rightful place as the Champion!

In Quarriors, each player plays as a Quarrior competing for Glory in the eyes of Quiana, the Empress of Quaridia. Each player starts with an identical set of 12 dice in their dice bag. At the start of the game, Creature and Spell dice (Quarry) are dealt at random to form "the Wilds" in the center of the table. As play progresses, players roll their dice to attempt to summon Creatures, cast Spells, and harness the magical power of Quiddity (the in-game resource) to capture Quarry from the Wilds to add to their repertoire and into their dice bag. Players draw and roll 6 dice a turn from their bag, making that controlling bag composition is key to victory.

Quarriors is a fast-paced game where players must strategically balance their choices each turn. Do I use my Quiddity to summon Creatures in the hopes of scoring Glory or should I spend it all to capture more powerful Quarry from the Wilds? Players must outmaneuver their opponent's through strategic Spell use, the acquisition of powerful Quarry, and ultimately, by striking down opponent's Creature in combat. If your Creatures survive until your next turn, you will score Glory points and move closer to victory!

Quarriors - Rise of the Demons Price: $15.95 Quarriors - Rise of the Demons

Quarriors!: Rise of the Demons, featuring 20 new custom dice and 19 new cards, combines innovative corruption mechanisms with the introduction of the Demonic Overlord, Basic Corruption Quiddity and Corruption Spells! Attempt to flood your opponent's bags with corrupted dice to slow them down or gather your forces to purchase Demonic Overlords from the Wilds to pave your way to Glory.

Quicksand Price: $12.95 Quicksand

In Quicksand, each player controls one of six explorers racing to discover the hidden temple. Play cards to move your explorer closer to the temple, move your opponents' explorers onto quicksand, or discover secret treasures to help you win the game.

Quiddler Price: $9.95 Quiddler

This is a card and word game for 1-8 players. In the non-solitaire versions, the game consists of 8 rounds. In the first, each player is dealt three cards; in the second, four; and so on with the final round being 10 cards. Each card has one or two letters and a point value. At their turn, players can draw a card from the top of the discard pile or from the deck. They must discard one card. When a player is able to use all the cards in his hand (with one left for discarding) to spell words (which must use a minimum of two cards each), he may go out by placing the words on the table. The other players then get one more draw, and must play as many cards as they can. Scoring is done by adding up the point value of all cards used in words and subtracting any left over in the hand (not counting the discard card). In addition, the player with the most words and the player with the longest word each get 10 bonus points. If two or more players tie for a bonus, that bonus is not given in that round.

Quiddler Deluxe Price: $17.95 Quiddler Deluxe

Quiddler, the award-winning card game is now available in a Deluxe version!

Quiddler Deluxe includes the Quiddler card game, The Quiddler Short Word Dictionary, a score pad and pencil in a unique collectable tin.

Quo Vadis? Price: $12.95 Quo Vadis?

In Quo Vadis? each player becomes the head of a powerful Roman family striving to gain as much political power and glory as possible. Senators of your faction occupy seats on the various committees. To advance, they must make deals and acquire votes from other factions to win Caesar's favor. As your members advance, they gain the laurels of high office and move closer to a seat in the Senate's Inner Sanctum. Your faction must advance at least one member into the Inner Sanctum and collect more laurels than any other faction to win the game.

Qwirkle Price: $23.95 Qwirkle

While Qwirkle is as simple as matching colors and shapes, it is a game that also requires tactical maneuvers and well-planned strategy. The game consists of 108 wooden blocks with six different shapes in six colors. Using the blocks, players attempt to score the most points by building lines that share a common attribute - either color or shape. Qwirkle is a quick game to learn, but you'll soon discover that you'll need to think strategically in order to score the most points.

Qwirkle Cubes Price: $23.95 Qwirkle Cubes

Qwirkle Cubes is the exciting sequel to MindWare's most awarded game ever. Qwirkle Cubes plays much like Qwirkle - simply create rows and columns of matching colors and shapes to score the most points. However, you have more control over your hand in Qwirkle Cubes because you can roll and re-roll your cubes to get the shapes you want!

Everyone plays open-handed so players can better judge their opponents' future moves. The game offers increasingly strategic scoring opportunities - you decide which cubes to roll and which cubes to play. Qwirkle Cubes is truly a game the entire family can play!