![]() |
Price: $9.95 | Saboteur Players take on the role of dwarves. As miners, they are in a mine, hunting for gold. Suddenly, a pick axe swings down and shatters the mine lamp. The saboteur has struck. But which of the players are saboteurs? Will you find the gold, or will the fiendish actions of the saboteurs lead them to it first? After three rounds, the player with the most gold is the winner. |
![]() |
Price: $10.95 | Saboteur 2 Gigamic's Saboteur 2 is an expanded version of Frederic Moyersoen's Saboteur, which first appeared in 2004 from Amigo Spiel. (The English Z-Man Games version is an expansion for Saboteur.) Each player takes on the role of a gold-digging dwarf or a saboteur who wants to hinder exploration of the gold mines -- but each player knows only his own role, so the digging may or may not go as planned! |
![]() |
Price: $32.95 | Safranito Like no other game before, "Safranito" is a combination of dexterity and tactics providing the game with a new, superb playing experience. At an Indian spice booth, the players bargain for the precious ingredients they need for their exquisite meals. Thereby, everyone throws their Indian coins face-down onto the bowls depicted on the game board. The players may bluff and push the opponents' coins aside. A clever coin thrower is able to arrange the coins on the game board in a way that allows him to do both: sell his spices at a high price and purchase cheap spices as well. Eventually, the first player wins who has been able to acquire the spices needed to serve the maharajah his desired meal. |
![]() |
Price: $23.95 | Saint Petersburg On May 16th, 1703, Czar Peter laid the cornerstone for the first building. Quickly, glorious buildings were added, always being expanded, so that Nobility (as well as victory-bringing Fame Points) may want to move in. But to accomplish this, one needs merchants that can bankroll the necessary Rubles or the glory is over. The competition isn't sleeping either, and can sometimes steal a desired card right out from under your nose. |
![]() |
Price: $17.95 | Saint Petersburg Expansion The Saint Petersburg expansion is actually two expansions in one. It contains The Banquet, previously available in Spielbox magazine, new cards (New Society), and extra tokens to allow play with up to 5 players. When playing with five players, the fifth player does not receive a start token for a new phase -- instead, the holder of the fifth token receives two points as compensation for not starting one of the four phases. This token is only used in five-player games. Other than this small change, the game plays out exactly as before, with four phases per round -- Worker, Building, Aristocrat, and Trading. The Banquet, designed by Karl-Heinz Schmiel, adds cards with special powers that allow players different types of actions on their turns. The New Society, designed by Tom Lehmann, adds replacement cards for some found in the base game, changing their costs or rewards, and adds several new cards to each phase, including an entirely new line of worker: the New Farmer, which is costly, but also provides points during the Worker phase. The two expansions may be used separately or combined. |
![]() |
Price: $56.95 | Samarkand Rich merchants and their families ply the Silk Route of the Orient with their caravans in order to make lucrative business. The players assume the role of traders who marry into other families to extend their influences. Who will be the richest merchant? |
![]() |
Price: $26.95 | Samurai For centuries, Samurai have represented unfailing courage, imperturbable loyalty and internal harmony. There are three Samurai forces: peasants, clergy and nobility. The way to power leads through these three: peasants, represented by rice fields, clergy, represented by Buddhas and nobility, represented by high helmets. To become a Samurai, one has to be supported by one of these forces and have strong connections to the other two. Each player has an identical force and they deploy their forces to the spaces around the power figures. |
![]() |
Price: $54.95 | Samurai: Warfare in 16th Century Japan Samurai is the fifth volume in the award winning Great Battles of History series. Covers all the major battles of Sengoku Jidai - the Age of Warring Daimyos - in 16th century Japan. The battles covered are: |
![]() |
Price: $22.95 | Samurai -The Card Game Samurai - the Card Game simulates the board game by placing cities on the board and then allowing each player to play one of their 5 cards from their hands. A city is considered surrounded when 4 cards surround the sides. A new city is placed when two different players cards create a location for it to be placed. |
![]() |
Price: $54.95 | San Francisco Cable Car Players place square tiles onto the board to form rail lines. The object of the game is to make the rail lines as long as possible. Players start with a number of cars ringing the board. When a tile placement connects a car to a station (either to those on the edge or to the power station in the center of the board), that car is turned to indicate it has been scored and the player scores one point for each tile that the route crosses. |
![]() |
Price: $21.95 | San Juan Puerto Ricos golden age returns -- through you! Players travel now to the capital city of this beautiful island. Who will build the most important buildings? Players build palaces, poor houses, silver smelters, gold mines, and many others -- each with its own special features. The cleverest player will build well and win! |
![]() |
Price: $26.95 | Santiago Every player buys at auction certain plantations (potatoes, beans, paprika, bananas, and sugar cane) and tries to connect these to others in order to unite and enlarge their holdings. Plantations must quickly be connected to the canal irrigation system so that they do not dry up completely and fail to produce any yield. Bribes to the Canal Overseer are necessary, in order to insure that the canal system connects to your own plantations. |
![]() |
Price: $28.95 |
Santiago de Cuba Welcome to Santiago, the second largest city in Cuba, home of legendary rum and birthplace of the revolution! The chaotic streets hum with the sounds of bustling crowds and busy commerce. Cargo ships constantly arrive and depart from the port. Demand is continuous, if unpredictable, for a supply of local products such as exotic fruits, sugar, rum, tobacco, and cigars. In Santiago de Cuba, your business card says "broker", but in reality you're a shady wheeler-dealer who arranges deals with the locals and with corruptible officials to move goods and meet the demand of those ever-present cargo ships - and your ability to procure these goods is only as reliable as your "connections". |
![]() |
Price: $22.95 | Save Doctor Lucky It is April 14, 1912. You have accompanied the good Dr. Lucky on the maiden voyage of the Titanic. As the ship is sinking, you must frantically save the old man, but he firmly believes his good luck will save him, and he rebuffs your attempts to help as he continues to meander through the passageways of the doomed liner. Someday, you will kill him for his stubbornness, but tonight, you must Save Doctor Lucky. |
![]() |
Price: $18.95 | Say Anything Say Anything is a light-hearted game about what you and your friends think. It gives you the chance to settle questions that have been hotly debated for centuries. For instance, What is the most overrated band of all time? or Which celebrity would be the most fun to hang out with for a day? So dig deep into your heart or just come up with something witty - this is your chance to Say Anything! |
![]() |
Price: $21.95 | Say Anything Family Edition Say Anything Family will feature the same game play as North Star Games' 2008 release Say Anything. |
![]() |
Price: $21.95 | Scarab Lords The Age of the Locust is at hand. Foreboding shadows arise form the desert of endless storms. Dark magics stir in the silent streets, and words of ancient prophecy have come true; the Scarab Lords have come forth to wage war in the Heavens and on the Earth. |
![]() |
Price: $12.50 | Scary Tales -Snow White VS. The Giant The setting for Scary Tales is a kingdom, where a battle awaits as the king has died, leaving no heir. While the enchanted forest is feared and the castle is covered in dark clouds, corruption has affected the town and only those with the utmost abilities in Strength, Wisdom, Magic and Luck will be able to collect enough relics from the stories of long ago to prove themselves worthy of being the new leader. The challengers are sharp, indomitable, and devious - and with each match-up, it is uncertain who will win the crown. |
![]() |
Price: $13.95 | Scary Tales -Little Red VS. Pinocchio The setting for Scary Tales is a kingdom, where a battle awaits as the king has died, leaving no heir. While the enchanted forest is feared and the castle is covered in dark clouds, corruption has affected the town and only those with the utmost abilities in Strength, Wisdom, Magic and Luck will be able to collect enough relics from the stories of long ago to prove themselves worthy of being the new leader. The challengers are sharp, indomitable, and devious - and with each match-up, it is uncertain who will win the crown. |
![]() |
Price: $9.95 | Scattegories: The Card Game This is a combination of Scattergories and Slap Jack. When the category and first letter appears the first player to slap the "I Know" card gets to answer. Assuming it matches the category and starts with the letter the player gets to take the category or letter card, causing a new one of that type to appear. When one of the two decks runs out the game ends and the player with the most cards wins. |
![]() |
Price: $35.95 | Scotland Yard One of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives, the remaining players acting in concert, move around similarly in an effort to move into the same space as Mr. X. But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game. |
![]() |
Price: $21.95 | Scrabble In this classic word game, players use their seven drawn letter-tiles to form words on the gameboard. Each word laid out earns points based on the commonality of the letters used, with certain board spaces giving bonuses. But a word can only be played if it uses at least one already-played tile or adds to an already-played word. This leads to slightly tactical play, as potential words are rejected because they would give an opponent too much access to the better bonus spaces. |
![]() |
Price: $58.95 | Scrabble Deluxe This Scrabble game offers special features designed to spoil Scrabble players wherever they go. The folding game case opens to reveal a colourful gameboard with recessed game spaces. The game board rotates with ease on six soft rubber wheels. Two built-in side trays provide easy, compact storage and the game case handle make it easy to grab on the go. |
![]() |
Price: $114.95 | Scrabble Deluxe Classic Cabinet has a built-in storage tray. Deluxe wood cabinet features a built-in, rotating gameboard and elegant features for the SCRABBLE player who wants to play in style! Show off your sense of style along with your passion for word-building fun with this elegant, two-toned wood cabinet that has brass-colored metal accents. Gather your family and friends around the built-in, rotating gameboard and select your seven faux-ivory tiles from the genuine embossed leather tile pouch. Sort your letters on the deluxe wood, brass-toned tile racks, complete with metal end caps. Enjoy classic SCRABBLE wordplay challenge with even more luxurious features, like the gold-toned, raised grid that holds tiles in place on the gameboard, a foil-stamped score pad and pencil, a timer for optional timed play, and a storage drawer with an organizer that keeps all of these distinctive components neatly in place when the game is put away. |
![]() |
Price: $45.95 | Show manager The players put together four shows in any order: Queenie, Wolf, King Lear, and Ballet. To accomplish this, players draft actor cards from a constantly changing queue of cards. Each card represents actors of varying skills at roles. Once a player puts together all the needed roles for a show, the value is judged against all the other productions of that type, with points given relative to the other productions. This is a Queen Games reprint of the db-Spiele original, Premiere. |
![]() |
Price: $71.95 | Super Scrabble The new gameboard is a 21 by 21 grid (the original is 15 by 15) with some quadruple premium bonus squares. The game includes two hundred tiles with a new distribution of letter tiles (not just a double set of the original distribution). |
![]() |
Price: $34.95 | Scrabble Flash The object of Scrabble Flash is to slide, swap and shuffle the five electronic tiles to create as many three-, four- or five-letter words as possible in sixty seconds. This fast-paced word-building game uses "SmartLink Technology," which allows the five electronic tiles included in the game to "talk" to each other. When the Scrabble Flash tiles are lined up to create a new word, the tiles will light up and beep. Scrabble Flash tiles also keep time and score. This groundbreaking technology allows players to compete individually against the game and try to earn the highest score possible. Three unique games can be played with Scrabble Flash. In the "Flash" game, players try to find as many three- to five-letter words as possible using the letters shown on the tiles. Five seconds are added to the play clock for every five-letter word formed. "Five Letter Flash" has players rushing to find the one five-letter word that uses the letters shown on the tiles. The game continues if the correct word is unscrambled. Play Scrabble Flash with a group in "Pass Flash" where players take turns forming five-letter words. |
![]() |
Price: $6.95 | Scrabble Slam It's the Scrabble Slam Card Game! You're gonna love this fun twist on America's favorite word game -- Scrabble! Impress all your friends with your vast vocabulary and extensive knowledge of the English language! |
![]() |
Price: $17.95 | Scrappers Following the success of their critically acclaimed family card game, Infernal Contraption, Privateer Press is pleased to announce Scrappers, a family board game for 2-4 players ages 9 and up. In Scrappers players take on the role of lively goblin mechanics as they race around a factory trying to pull parts off a constantly moving conveyor belt in order to be the first to complete their contraptions. |
![]() |
Price: $29.95 | ScrumBrawl ScrumBrawl is a board game where players control fantastic creatures vying for supremacy within the Arena, scoring goals by maneuvering various types of enchanted orbs into portals set within the Arena or fighting other creatures to the death to prevent them from reaching the portals. The 100-card deck contains fifty creatures with different characteristics that determine how the creature interacts with the orbs (throw accuracy, catching ability, and throwing range), how fast a creature can move, and how effective it is in battle. Many creatures also have unique magic abilities that can be used to manipulate gameplay. |
![]() |
Price: $17.95 | Secrets of the Sea The players are diving for sunken treasure! Each dive, they must decide anew how much of a risk to take and either dive deeper or take a treasure closer to the surface. But be careful - watch out for the sea monsters! Not all of them are friendly. Excitement guaranteed! The player who could gather the most valuable treasures by the end of the game is the winner! An exciting mechanic, simple rules and a tricky lighting technology. |
![]() |
Price: $36.95 | The Secret of Monte Cristo The players are smugglers who learned of the treasure from Dantès while traveling together, and now each of them has decided to search the island for any treasure that might remain. Each round players receive cards that show what type of treasure (gems) might be found in the castle, with the active player that round placing three smugglers in the castle and all other players placing one. |
![]() |
Price: $47.95 | Sekigahara Sekigahara is a three-hour, low-complexity block wargame based on Tokugawa's campaign in 1600 that would unify Japan for over 250 years. The game features some unusual mechanisms:
|
![]() |
Price: $51.95 | Senji Senji lets you don the armor of a chief of a Japanese clan in medieval Japan. |
![]() |
Price: $29.95 | Sentinels of the Multiverse A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse! Sentinels of the Multiverse is a cooperative, fixed-deck card game with a comic book flavor. Each player plays as one of 10 heroes, against one of 4 villains, and the battle takes place in one of 4 different dynamic environments. Each player, after selecting one of the heroes, plays a deck of 40 cards against the villain and environment decks, which "play themselves", requiring the players to put the top card of the appropriate deck into play on the villain and environment turns. On each player's turn, they may play a card from their hand, use a power printed on one of their cards in play, and draw a card from their deck. Each round starts with the villain turn, continues clockwise around the table, then concludes with the environment turn. Each villain has various advantages, such as starting with certain cards in play, as specified by the villain character card. Play continues until the heroes reduce the villain to 0 or fewer HP, or until the villain defeats the heroes, either via a win condition or by reducing all the heroes to 0 or fewer HP. |
![]() |
Price: $54.95 | Serpents of the Sea Serpents of the Seas is the second volume in the Flying Colors series of naval combat games, and represents frigate actions and the rise of the American Navy. Unlike the larger battles between ships of the line depicted in Flying Colors, Serpents of the Seas includes sixteen battles from the American Revolutionary era and the War of 1812 that involve smaller ships -- from tiny gunboats with only one or two cannon through "5th Rate" frigates of less than 50 guns. Also depicted are three dozen "Ship Duels" between one or two vessels on a side, like the mighty Constitution ("Old Ironsides") against her foes Java and Guerriere. To make these duels more challenging, an all new initiative system has been created using activation cards that might grant players a jump on their opponents, but limit their flexibility in the process. The cards can also be used as events that provide additional shipboard flavor. These new systems are fully compatible with the original Flying Colors game, with mechanics that can be selected a la carte. |
![]() |
Price: $10.95 | Set Each card contains 1-3 matching objects, in one of three colors, shapes, and shadings. Twelve cards are laid out, and the first person to spot a set of three collects those cards. The cards are replaced from the deck and play continues. A set consists of three cards that are either all alike or all different in each attribute: for instance, if all three cards have the same number of objects, but different shapes, shadings, and colors, then they're a set. If two of the cards have a common attribute that is not shared by the third, they are not a set. |
![]() |
Price: $22.95 | Settlers of Canaan Settlers of Canaan takes place in the territory of Canaan off the coast of the Great Sea. Each Player represents a tribe of Israel as they seek to settle the land of Canaan. The time period of the game spans the time of Joshua's conquests of Canaan (Joshua), the turbulent years ruled by judges (Judges) through the choosing and crowning of King David (I & II Samuel). |
![]() |
Price: $14.95 | Settlers - Rivals for Catan The Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan. Use your under card mix to create your own principality. Explore and settle new lands, acquiring resources through card play and the luck of the dice. Use gold, response combinations, and trade to develop your domaine. Expand your settlements and cities recruit heroes, and defend your lands through politics, invention, and intrigue. Your cunning and a dash of luck decides who will be Prince of Catan. |
![]() |
Price: $10.95 | Settlers - Struggle for Catan In 2010, designer Klaus Teuber overhauled the two-player Catan card game with the release of The Rivals for Catan - released in Germany as Die Fursten von Catan - and in 2011 Teuber, Kosmos and Mayfair Games present a new multi-player card game set in the Catan universe: The Struggle for Catan, aka, Die Siedler von Catan: Das schnelle Kartenspiel. As in the original The Settlers of Catan board game, players need to manage their resources in order to build settlements, roads, cities, city improvements and knights, all of which grant victory points (VPs) or special abilities. Control of roads and knights can change hands during the game, so don't assume that what's yours will stay yours. City improvements are expensive, but they bring you additional VPs and other bonuses, so strive to spiff up your cities! The first player to have ten VPs wins the game. The game is dice-less and resource gain and exchanging is based on each player's developments making this version less luck dependent than the original. A twist in the game is that certain developments are limited and can be stolen from other players once there are no new ones left. The first player to gain 10 victory points, wins the game. |
![]() |
Price: $36.95 | Settlers of America Catan is off the island and in America. Fans of Catan are eagerly anticipating the next release in the Catan Histories line. The 19th Century has arrived and Americans are heading west. Wagon trains are forming up and heading out to settle new lands and build new cities. These new cities will need railroad lines to bring in new people and necessary goods. Some head west for the adventure, some to start a new life, still others to find work. Look west to make your fortune. As the population grows, resources will dwindle and the smart money seeks new sources and new markets. Finance your settlers as they head west to build the cities of tomorrow. Link these cities with rails of steel and operate your railroad to supply the townsfolk with goods. To the west lie lands to settle and fortunes to be made! Settlers of America: Trails to Rails utilizes the familiar Catan hex-tile grid to present a map of the United States. Players collect and trade resources, in order to purchase, migrate and build settlements, forge railroads and acquire locomotives. Railroads are used to distribute goods to the interconnected cities. As westward locations are settled, old sources of resources deplete. The addition of gold adds to the depth of play and increases options for the players. |
![]() |
Price: $28.95 | Settlers of Catan Players are recent immigrants to the newly populated island of Catan. Expand your colony through the building of settlements, roads, and villages by harvesting commodities from the land around you. Trade sheep, lumber, bricks and grain for a settlement, bricks and wood for a road, or try to complete other combinations for more advanced buildings, services and specials. |
![]() |
Price: $14.95 | Settlers of Catan - 5 & 6 Player Expansion Expand your The Settlers of Catan® game to include more players and more scenarios. More tiles, more resource cards, more development cards, and components (settlements, villages, roads) for two additional players. |
![]() |
Price: $104.95 | Settlers of Catan 15th Anniversary Edition Catan® is a modern classic. An international favorite, it has redefined social board games. Now you can create Catan out of wood and enjoy settling and building using specially tooled wooden pieces. |
![]() |
Price: $20.95 | Settlers of Catan - Travel Edition Compact and portable, you can strive for the Governorship from wherever you find yourself. This new compact and portable travel edition contains everything you need to play on the go. |
![]() |
Price: $30.95 | Settlers of Catan - Cities and Knights Dark clouds are gathering over the peaceful island of Catan. Wild barbarians, attracted by the wealth of Catan, sailed to attack the country. Fortunately, warning has given Catan time to meet the danger. The size of the barbarian army corresponds to the number of cities in Catan. Thus, for Catan to fend off the barbarian attack, the players must form a knight force as strong as the barbarian force. |
![]() |
Price: $14.95 | Settlers of Catan - Cities and Knights 5 & 6 Player Expansion Expand your The Cities & Knights of Catan to accommodate 5 or 6 players. |
![]() |
Price: $4.95 | Settlers of Catan Scenarios - Oil Springs: In Catan: Oil Springs settlers arriving on Catan will cry "Eureka!" as they discover black gold on the island for the first time. This resource brings great opportunity but also danger to the intrepid settlers as they make their mark on the island, claiming it for their own. First, the good news: Oil can increase resource yields and allow a settlement to grow much faster than normal. The bad news is that players need to monitor the damage their oil use does to the environment and will eventually have to contend with global climate devastation which can result in all players losing the game! Catan: Oil Springs brings home the challenges and opportunities of the current global economy to players while adding more fun and complexity to the Catan experience. |
![]() |
Price: $18.95 | Settlers of Catan -Card Game In this unique card game, each player acquires resources from the lands surrounding their cities and can spend those resources on new cities, roads, knights, and civic improvements. Every civic improvement serves some useful function or adds victory points (necessary to win the game) or both. Action cards, drawn from the same decks as city improvements and knights, have more direct and temporary effects and serve to mix things up a bit. |
![]() |
Price: $22.95 | Settlers of Catan -Card Game Expansion Each of the seven expansion sets features a different theme to enhance the flavor of your experience with The Settlers of Catan Card Game:
|
![]() |
Price: $16.95 | Settlers of Catan - Dice Game Deluxe Edition The Catan Dice Game is a fast, fun way to experience Catan on-the-go. Play it in only 15-30 minutes! It's a great casual introduction to the world of Catan. With 6 colorful, high quality, embossed plastic dice, a generous pad of full color double-sided score sheets featuring two maps for alternate play, and an exquisite lidded leather dice cup. the dice cup will hold dice, rules and score pad. Roll your way to victory. So get ready to toss! Challenge the odds and discover a fresh way to master Catan! |
![]() |
Price: $3.95 | Settlers of Catan - Fisherman The expansion is about fishermen. Some of the sea tiles of the base game are transformed into Fishing Grounds. These Fishing Grounds produce resources in a way similar to regular tiles. |
![]() |
Price: $7.95 | Settlers of Catan - Replacement Cards These are replacement cards for Settlers of Catan, once you've worn out your original deck from playing so much! |
![]() |
Price: $28.95 | Settlers of Catan - Seafarers Expand your The Settlers of Catan® game in new directions, add islands, pirates, gold, ships, and trade. Explore and colonize the newly populated Archipelago of Catan. Build settlements, roads, and villages by trading commodities from the land and islands around you. Trade sheep and wood for a ship, bricks and wood for a road, build new settlements and improve settlements into cities. |
![]() |
Price: $14.95 | Settlers of Catan - Seafarers 5 & 6 Player Expansion Expand your The Seafarers of Catan games to include more players and more scenarios. More components for two additional players. |
![]() |
Price: $30.95 | Settlers of Catan - Traders and Barbarians Traders & Barbarians is the third expansion for The Settlers of Catan. It's independent of the Seafarers and Cities & Knights expansions, but can be combined with them. Traders & Barbarians contains four large new scenarios and four variants. |
![]() |
Price: $14.95 | Settlers of Catan - Traders and Barbarians 5 & 6 Player Expansion Now five to six players jump in on the new adventures taking place on the island of Catan. The expansion includes new scenarios and opens up roads to even greater wealth or bitter poverty for up to six players. |
![]() |
Price: $9.95 | Rivals for Catan - Age of Darkness The Rivals for Catan: Age of Darkness, a 90-card expansion for The Rivals for Catan, includes three separate theme sets that can be used with the base game. |
![]() |
Price: $38.95 | Settlers of the Stone Age Come join in the adventure that is the dawn of Humankind! Will your tribe journey far and fast ? Will they surmount the pain dangers of this world ? Will they bring you victory and survival ? Are you ready to play in this newest creation of Master game designer Klaus Teuber Based on the award-winning Settlers of Catan game system, but presenting players with all-new challenges unique to the dangers and opportunities of the Stone Age. |
![]() |
Price: $41.95 | Settlers -Elasund: The First City of Catan This is the second game in the Adventure Catan series that started with Candamir - Die ersten Siedler. The theme of Elasund is based on the 'Die Siedler von Catan' novel written by Rebecca Gablé, itself based on the original The Settlers of Catan game. In Elasund, players compete and cooperate to build the premier city of Catan. |
![]() |
Price: $33.95 | Settlers -Struggle for Rome The Romans rule over an enormous empire. It stretches from Great Britain to North Africa, from Spain across the Black Sea. But now, Rome holds its imperial breath. The empire is weak, and wild barbarian hordes from the vast eastern steppes surge across the frontier. You are the ruler of one of those barbarian hordes, pouring into the rich and decadent West. Fast horsemen and dangerous warriors - lured by the rich Roman cities ready for plunder - follow your every command. Your noble tribe is strong, but rival princes stand in your way! Are you wily enough to outmaneuver them? Can you find a swifter way to your rich goals? Can you concentrate your savage forces at the crucial moment? Can you outpace the other princes as you pillage city after city? |
![]() |
Price: $41.95 | Settlers -Candamir: The First Settlers Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products - but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well as experience points that improve the abilities of the player's character. Over time, then, the player becomes stronger, smarter or more charismatic and is better and better suited for the dangers of the wild. Back in the village, the natural products can be used to brew beverages while the raw materials are used for building. Through this building, the settlement grows and players obtain victory points. |
![]() |
Price: $26.95 | Shadow Hunters Shadow Hunters is a survival board game where three groups of characters, Shadow (Monster like a Vampire) Hunter (exorcists) and Neutral (ordinary human) struggle against each other to survive. The story takes place in a forest of devildom.You assume one of the three groups of characters concealing your identity from others' judgment. |
![]() |
Price: $8.95 | Shadow Hunters -Expansion Kit SHADOW HUNTERS Expansion Kit adds 10 new characters to the original Shadow Hunters product. 10 new special abilities and new win conditions of Neutrals make the gameplay of SHADOW HUNTERS more exciting. You can choose from 20 characters in total! You can mix freely this expansion's additional 10 characters and the original 10 characters. One of the original characters (Bob) has been reprinted with changed text. |
![]() |
Price: $42.95 | Shadows over Camelot In most games, players compete against each other to achieve victory. Shadows over Camelot proposes a journey of a very different kind, where you and your fellow players, as Knights of the Round Table, will collaborate to jointly defeat... the game! |
![]() |
Price: $22.95 | Shadows over Camelot -Merlin's Company Merlin's Company is a new expansion for the popular Shadows over Camelot board game. It introduces a host of new characters - including 7 new knights and Merlin himself - to the Shadows over Camelot epic. The wise old wizard is now a full-blown independent character in the game, complete with his own figure. He travels the board lending guidance and a helping hand to the embattled knights. Merlin's Company also introduces 63 new cards: the all new Travel cards - events that may occur as you move from Quest to Quest; additional Black cards, including 7 witches allied with Morgan; and additional White cards that will help you and your fellow knights in your battles against the forces of evil. |
![]() |
Price: $41.95 | Shipyard We're in 19th century, sea transport is more and more important. Both corporations and naval forces require newer and newer ships. Try to put yourself in the role of their manufacturers. Hire employees, buy accesories, get favour of evaluating committees. Don't forget to hire cannal and you can heave anchor. |
![]() |
Price: $8.85 | Shark Shark is a stock-trading game slightly reminiscent of Acquire, in that abstract plays on the game board determine the share values of the various companies. The similarities end there, though, as Shark is more free-wheeling than Acquire. |
![]() |
Price: $21.95 | Shazamm You are a mighty wizard. The mightiest in the realm. |
![]() |
Price: $20.95 | Sheer Panic Ah, do ewe long for the life of a sheep? Bright summer days filled with games of tag and attempts to flock closer to Roger, the Heartthrob Ram? But, Watch Out! The shearer wants to drag you away from all the fun and games! In Shear Panic, ewe maneuver your ewes to score points, playing tag, standing close to Roger, or trying to avoid the shearing scissors! Will your brave sheep score the most points, or will it be Off with the wool for ewe? |
![]() |
Price: $12.95 | Sherlock Deluxe The Card Game Where Memory and Deduction are "Elementary"! Winner of over 6 awards, including the Parent's Choice Gold award, The National Parenting Center's Seal of Approval, Creative Child Magazine's Preferred Choice Award and more, the Sherlock card game now has a new look in the Sherlock Deluxe edition! The new and elegant book-shaped box attractively houses the popular game, and as a special addition, includes an intricately sculpted Sherlock pawn and 11 extra clue cards! |
![]() |
Price: $35.95 | Sherwood Forest Sherwood forest is beleaguered by rivalling bands. Everybody wants to be the leader who unifies all the bands and takes over from where Robin Hood left off. But only the one who gathers the most riches to give to the poor can be the leader. Plan your raids by gathering information, recruiting new companions and planning in your hide-outs. Score fame points for robberies with your gang, alone or form alliances to attack heavily guarded gold transports. Try to outwit the other players by talking them into a robbery, while you know this place will be visited by the sheriff! |
![]() |
Price: $69.95 | Shifting Sands Shifting Sands is a point-to-point movement, card driven game based on the World War II African campaigns of 1940-1943. From the first Italian attempts to cross The Wire through the Torch invasion, all aspects of the campaign for North Africa are covered including the Abyssinian Campaign of 1940-1941. Like the commanders of the day, you'll need to try and achieve your goals while events in other theaters influence your ability to maintain any semblance of a plan. |
![]() |
Price: $47.95 | Shogun As warlords in 16th-century Japan, the players attempt to secure a position of dominance for their respective clans. The most successful Daimyo at the end of the game will become shogun. To succeed, a player will need not only to control as many provinces as possible, but also to develop his realm by building castles, temples, and theaters. The player who manages to build the most buildings in each of the 5 regions will be rewarded with valuable bonus points. |
![]() |
Price: $35.95 | Shogun - Tenno's Court Japan during the Sengoku or "Warring States" Period: each player assumes the role of a great Daimyo with all his troops. Each Daimyo has the same 10 possible actions to develop his kingdom and secure points. To do so he must deploy his armies with great skill. Each round, the players decide which of the actions are to be played out and in which of their provinces. If battle ensues between opposing armies, the unique Cubetower plays the leading role. The troops from both sides are thrown in together and the cubes that fall out at the bottom show who has won immediately. Owning provinces, temples, theaters, and castles means points when scores are tallied. Whichever Daimyo has the highest number of points after the second tally becomes - SHOGUN! |
![]() |
Price: $35.95 | Shootin' Ladders The gingerbread men have left the confines of their sugar-frosted land and let their rage spill over into yet another family favorite board game, where total carnage has its 'ups and downs'. The board's original slides and ladders once helped teach kids about morality. But in SHOOTIN' LADDERS: Frag Fest, you'll more likely learn a lesson in 'mortality' and that everyone gets their just desserts. |
![]() |
Price: $44.95 | Shuuro SHUURO The game of creative chess. Shuuro allows you to choose your own 'chess army' before every game, so that each player will have a different set of pieces. The obstacles on the board also change position every time you play, ensuring that each game will present new challenges. It's chess, but not as you know it. |
![]() |
Price: $29.95 | Shuuro -Turanga Turanga transforms Shuuro into a four-player battle. Together with your ally on the opposite side of the board, get ready to fight for supremacy. But watch out: only with perfect timing and harmony of intents, is your team going to achieve victory! |
![]() |
Price: $95.95 | Silent War Silent War is a solitaire simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available submarines from either Pearl Harbor or Brisbane in order to attack the Japanese Navy. Additionally, in the patrol game, using single submarines, players can recreate some of the war's most famous patrols. The amount of flexibility the game allows the player is tremendous, a single submarine patrol can be completed in 10 minutes, the various campaigns can be completed in 10 or more hours depending on which campaign you play and your progress as commander. |
![]() |
Price: $13.95 | Silent But Deadly Night Players are making a B-Movie by playing Characters, Props, and Locations in their movie and sending Creatures to attack the other players' movies in order to kill off their Characters. SFX cards can modify attacks and do other wacky stuff. When Roll the Credits is played, the player with the most points wins! |
![]() |
Price: $38.95 | Silverton Silverton is a game were you relive those early days of exploration, building the rail network so greatly needed to assist in transporting people and raw materials. Several market places will be greatly affected by your every decision. |
![]() |
Price: $13.95 | Simpatico There's more than one way to the top... |
![]() |
Price: $22.95 | Simple Great Battles of History A significant simplification of GMT's popular Great Battles of History series, this is a set of rules that allows you to play scenarios from any of the various ancient, non-War Galley, GBOH games (Alexander, SPQR, Caesar: The Civil Wars, Caesar: Conquest of Gaul, and Cataphract) and their many expansion modules. Many of the more fiddly aspects of the system have been dramatically simplified (shock combat, missile combat, orderly withdrawl, elephants, leader activation), or eliminated entirely (rout/rally, individual orders, strategy ratings, momentum, trumping). The rules for SGBOH are the same across all the GBOH settings, so there is no problem moving from game to game. Scenarios also play much faster, from 1-3 hours instead of the old 4 hrs and up. Scenarios provided list approximate playing times as well as balance assessments for all the scenarios (of 53 scenarios, 11 are rated as even). |
![]() |
Price: $11.95 | Sitting Ducks Gallery No duck is safe in Sitting Ducks Gallery, where the object is to maneuver your ducks down the row and avoid getting in the line of fire! Get your ducks out of the water before feathers start flying, because cards can target, shoot, or move the line in various ways! If your birds of a feather can stick together and keep from getting hit, you could be the last Sitting Duck in the lake! |
![]() |
Price: $12.95 | Skip-Bo Each player is dealt a stockpile of 30 cards. The winner will be whoever manages to empty their stockpile first. Cards are played onto four shared building piles in numerical sequence from 1 to 12. On each turn, a player draws until they have five cards in their hand, and then plays cards from: their hand, a top card of their discard piles, or their stockpile. At the end of their turn, a player must discard onto one of their four personal discard piles. Strategy involves the organizing of cards into the discard piles, care in not setting up the next players for good plays, knowing when to play from which option, and especially the timing of playing a valuable Skip-bo wildcard. |
![]() |
Price: $42.95 | Skyline 3000 Players represent corporations competing to assemble city buildings in their orbiting Planets and install them onto specially-prepared platforms in the city districts. Each player wants to construct the most living space in the blocks that feature the most desirable improvements (Greenspaces, Spaceports, and Megamalls). Players can also erect Billboards at a loss, to entice customers and to reserve space for future construction. At the end of four rounds of play, the player that has earned the most points is the most successful developer, and the winner of the game! |
![]() |
Price: $36.95 | Skyscraper Thanks to its innovative 'plug-in' mechanism, Skyscrapers will have players erecting ever higher skyscrapers in this exciting building game. But it's not quite that simple as not all of the components have the right form and players can try to use their construction workers on the lower floors to block out others. |
![]() |
Price: $14.95 | Sleuth Absolutely genuine classic deduction game from the master designer Sid Sackson. There are two decks, one normal size, 36 cards showing 1,2,or 3 diamonds, pearls or opals, in 4 colors, red, green, blue & yellow. This deck is shuffled and one removed and hidden; the missing gem for you to discover. The remaining cards are dealt out, any spare are turned up. The other deck is 54 small Search cards, showing one or two elements, eg diamonds, pairs, or blue opals, red pearls, or free choices. Players are dealt 4 each face up. You then select one, ask one player how many they have of that type. So ask for Pairs and the player will say 3 if it has the Blue Diamond Pair, the Yellow Pearl Pair and the Green Pearl Pair. But if you ask them for the Red Diamonds, they must pass them over to you to look at in secret, but also declare to the other players how many are being passed. |
![]() |
Price: $36.95 | Smallworld In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all. Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the 14 different fantasy races and 20 unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! |
![]() |
Price: $15.95 | Smallworld -Be Not Afraid Designed by Philippe Keyaerts as a fantasy follow-up to his award-winning Vinci, Small World is inhabited by a zany cast of characters such as dwarves, wizards, amazons, giants, orcs and even humans; who use their troops to occupy territory and conquer adjacent lands in order to push the other races off the face of the earth. Picking the right combination from the different fantasy races and unique special powers, players rush to expand their empires - often at the expense of weaker neighbors. Yet they must also know when to push their own over-extended civilization into decline and ride a new one to victory! |
![]() |
Price: $9.95 | Smallworld -Grand Dames of Smallworld The Grand Dames of Small World is the first expansion for Days of Wonder's Small World board game released in 2009. The Grand Dames includes 3 new powerful female race banners - Gypsies, Priestesses and the ghostly White Ladies. It also includes 2 new Special Power Badges - Historian and Peace-Loving. The Grand Dames of Small World expansion was created as part of the Small World Design Contest and features winning designs from the over 700 different entries submitted. This is an expansion and requires a copy of the Small World board game. |
![]() |
Price: $9.95 | Smallworld -Cursed Cursed! is a Small World board game expansion. Cursed! includes 2 new Small World Races - Kobolds and Goblins; along with 5 new Special Power Badges - Cursed; Hordes of; Marauding; Ransacking; and Were-. The Cursed! expansion was created as part of the Small World Design Contest and features winning designs from the over 700 different entries submitted. This is an expansion and requires a copy of the Small World board game. |
![]() |
Price: $12.95 | Smallworld -Tales & Legends Tales & Legends introduces 54 new Event cards that change the storyline of each turn during the game. Some events may have small consequences, while others are nearly cataclysmic in their impact. |
![]() |
Price: $36.95 | Smallworld - Underground: Small World Underground includes 15 fantasy-themed races of creatures along with 21 special powers. Each player will control several creature/power combinations over the course of the game - spending points to draft these combinations - and will use those creatures to claim control of various subterranean locations. Some locations hold relics or are designated as "places of power", and monsters must first be conquered before a player can claim these special benefits. At the end of each turn, a player scores points for the regions he holds, and the player with the most points at game end wins. Small World Underground is playable on its own, but can be combined with other Small World releases. The publisher recommends that players be familiar with Small World before playing Small World Underground. |
![]() |
Price: $11.95 | Smiley Face: SmileyFace is a card game of face-to-face family fun for four to eight players. Over the seven short rounds of the game, each player tries to collect the highest total face value of cards of a single type. Each round brings new surprises as the values of cards change and the wacky Mischief cards come into play. Only the player with the highest score for a round (and perhaps the player who lent him a helping hand) will win points! |
![]() |
Price: $29.95 | Smartass Smart Ass the board game is the ultimate fun trivia game for 2 to 12 players, where everybody plays every turn, the game doesn't labor on for hours, and even if you are a Dumb Ass, you can win! There are four question categories: Who am I? Where am I? What am I? and Hard Ass! The 500 questions are formulated into lots of clues. The clues get easy as the question is being read out, but don't wait too long to answer, as the first person to yell out the right answer, wins the round and moves closer to the Smart Ass. If you yell out the wrong answer, then you are out of that round and have to wait 'till the next question is asked. |
![]() |
Price: $15.95 | Snatch-It Place the tiles face down and take it in turns to turn them over until a word of three or more letters can be made. If you see and say the word first, take it. Watch out. From now on the game has 2 sides as words are made both from the centre pool of letters or snatched from other players if changed by one or more letters. So your CAT can become their CART to be snatched away as TRACK seconds later. Play on until all 100 letters have been turned and you agree to stop playing and start scoring. |
![]() |
Price: $20.95 | Sneaks & Snitches In this fast paced game you become boss of sneaky thieves who's after prestige rather than money. Decide well what category of items you will be after and try to predict what will other bosses do. Send your team to least expected location. Send your snitch to give police information about of competing groups. Let the world know who's number one in your domain! |
![]() |
Price: $36.95 | Snow Tails Fragor's 2008 Essen release is set in the snowy world of the Arctic Circle, where brave sledders compete in a test of skill and endurance. Action is fast and furious and not all sleds may make it to the finish. Huskies only have one setting and that is full speed! Hang on to your furs, the reins, your sled and anything else you can get hold of... ... ... |
![]() |
Price: $18.95 | Sobek Famous Bruno Cathala's (Cyclades, Dice Town, Shadows Over Camelot, Mr. Jack, MOW...) latest design is a fast paced card game well suited for the whole family, with tactical choices, luck, and a bit of cunning. Each turn you have to choose if you want to take a goods card, play a character with a special power or display a set of matching goods cards. The game ends after 3 rounds or if a player has reached a hundred points. |
![]() |
Price: $31.95 | Soccer Tactics World SOCCER TACTICS WORLD is the new English edition of Football Tactics 2006 (Fussball Taktik 2006). The box and the board are upgraded with better graphics. The new box is smaller. A new trophy is included and a shooting die for those who do not want to spin (shoot) for a gooooaaaaaallll! The rules are in English and Spanish, with short rules in E, S, French, Italian and Turkish. Soccer Tactics WORLD combines the strategy of soccer with the heart of the game. Eleven players per team on a traditional full-length field. This game includes dribbling, passing and capturing the ball; and intense battles for ball control. |
![]() |
Price: $9.95 | Sole Mio A follow-up to Mamma Mia!, Mama's back in the kitchen! Only she has the nerve to attempt to make pizzas with the very special desires of her strange customers. It is normal for a pizza to have mushrooms - but with pineapple? There is also a relative simple order with double salami. But with the stranger orders, a helping hand is always welcome! |
![]() |
Price: $40.95 | South Mountain On September 14th, 1862, the rebel division of D.H. Hill was surprised and attacked by Ambrose Burnside's Wing of the Army of the Potomac. Hill's men held out all day against a rising tide of Federal troops from both the 1st and 9th Corps and were saved only by the late arrival of D.R. Jones and Hood's divisions. Despite the fact that it was a rather sharp defeat for the rebels, Hill remained justifiably proud of the fight his men managed for 12 long hours atop South Mountain. They had given Lee the time he needed to concentrate his army in the face of a suddenly aggressive Federal force. South Mountain is the fourth game in the Civil War, Regimental Series. With one map and a manageable number of counters, it is the first game in the series to offer a full, intense, battle that is playable in an evening. And re-playability is very high, given the variable arrival of some key Rebel forces and the application of Confederate and Union Random Events. |
![]() |
Price: $40.95 | Space Alert It is a team survival game: a type of cooperative game. Players become crew members of a small spaceship scanning dangerous sectors of galaxy. The missions last just 10 minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. On 2 CDs (or Scenario cards if you don't have a CD player available) are ten minutes long soundtracks that represent central computer announcements about the presence of various threats. These vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety. The game offers several difficulty levels, huge variability and a unique experience for two to five player teams. One mission lasts only about 30 minutes, including setup and evaluation. |
![]() |
Price: $21.95 | Space Alert: The New Frontier Do you think your team of space pioneers is already experienced enough? Even the most dangerous of enemies don't scare you anymore? There's a new program of reconnaissance flights to extremely dangerous sectors. To survive you'll need to pass a special training that allows you to do more actions in the same time. But as you probably assumed by now, nothing is as easy as it seems. |
![]() |
Price: $42.95 | Space Dealer This game is played in real time to a 30 minute soundtrack (or timer) with all players playing simultaneously. Players start at their own planet with a power generator and a mine. They race to generate goods and deliver them to each other (earning VP for both the player and the recipient) or to the neutral planets. They can also do research to improve their abilities, and bring new cards into play. Everything, from generating goods, to moving ships, to playing new cards, requires at least 1 flip of a timer. The catch is that each player only has 2 timers! At the start it seems like you have all the time in the world; very soon, though, it becomes a frantic race to make as many deliveries as possible! |
![]() |
Price: $51.95 | Space Empires:4X Space Empires is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Make no mistake, all four "X's" are included in this game. This is a wargame where the purpose of building your empire is not to feel good about your achievement, but to destroy your enemies and burn their colonies. One difficulty in games of this genre is that they are often either overly simplistic or tediously detailed. Space Empires has been almost 20 years in the making and, during that time, many elegant solutions have been developed to keep the theme rich without a lot of rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes from scout to dreadnaught, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens, yet the rules are short and intuitive and the game can be finished on one sitting. This is NOT a game that is hard to get into. The playtest rules are only 8 pages long for the basic game and increase to 11 pages in length when the advanced rules are included. |
![]() |
Price: $17.95 | Space Hulk: Death Angel - The Card Game Players choose from six different combat teams, each consisting of two Space Marines with different abilities. Each player receives three Action cards for each of his combat teams. After all of the Space Marines have fallen into formation, prepare for the first wave of Genestealers! Game play is quick and easy-to-learn. Each game is played over a series of rounds, broken up into phases. During the Choose Actions Phase, each player must secretly determine which of the following Action cards they wish to play on their Space Marines: Support, Attack, or Move + Activate. You can't pick the same Action card next round, so choose wisely! |
![]() |
Price: $4.95 | Death Angel - Mission Pack 1 Your mission is not over, and failure is not an option. While you may have survived the harrowing challenges of Death Angel, the mission is far from over. The Mission Pack 1 expansion brings twelve new Location cards to provide alternate missions for players. These cards are seamlessly incorporated into your Death Angel game - simply choose whether you want to use the standard Location cards or the ones found in this Mission Pack and build your mission as normal. But beware! New terrors have emerged in the form of Adrenal Genestealers: deathly agile and relentless. These dangerous new foes will pop out from every dark corner, unleashing attack after attack. Also included in Mission Pack 1 is an all-new Terrain card that will threaten to thrust unfortunate space marines out into the cold embrace of space. |
![]() |
Price: $4.95 | Death Angel - Space Marine Pack 1 Rally your battle brothers with the Death Angel Space Marine Pack 1 expansion! Space Marine Packs introduce brand new combat teams to your game, ready to blast their way into the carnage that is Death Angel. The Space Marine Pack 1 comes complete with two new Combat Teams and their respective Action cards. The deadly Chaplain Raziel brings his ironclad faith to the fight while Brother Adron readies his Cyclone Missile Launcher for absolute devastation. These new Combat Teams can be seamlessly incorporated into your Death Angel games to provide more versatility and more options. Also included in the Space Marine Pack 1 are 8 Combat Team cards, which replace the original 6 Combat Team markers from the Death Angel game, making it easier to randomise and select your teams. |
![]() |
Price: $26.95 | Space Junkyard Space has become a giant dumping ground for jettisoned components and derelict spacecraft. But the tide could be turned by clever star pilots hoping to expand their tiny ships. Navigating through a sea of asteroids and recyclable parts, pilots collect resources and salvaged ship modules in a quest to build the largest and most complete starship. (From the first paragraph of the revised game instructions) |
![]() |
Price: $74.95 | Spanish Eagles Featuring two complete battles of the Peninsular War, each with an alternate set-up possibility. Eagles of the Empire is a game system that portrays the military engagements of the Napoleonic Era. Players assume the role of the army commander of a major national or allied army of the period. The map is divided into areas that channel unit movement as dictated by the terrain. Units represent infantry divisions, artillery batteries and cavalry regiments. Leaders play a key role, activating formations and leading them into action. |
![]() |
Price: $44.95 | Spanish Civil War The game scales are Column-Brigade-Division, with monthly turns. There are Corps HQs for the Nationalists and Army HQs for the Republic. There are one 22 x 17map, and two and a half counter sheets including Nationalist, Republicans, Italian, French, German, Portuguese and British units. The sequence of play is quite classic: Mutual Administrative Phase (Events, replacements, reinforcements, withdrawals), Nationalist Movement-Combat, Republican Movement-Combat, Victory/Attrition Phase. Supply is checked for both sides at the end of each turn. |
![]() |
Price: $25.95 | Spectral Rails Players are Engineers of Ghost Trains traveling through the American Southwest. Each player uses their standard set of Ether cards (1-4) to move, picking up souls and delivering them to Ghost Towns. As you move, you expend Ether to lay track behind. Other players can move along on your Ether track for free, but you may never travel along your own Ether. |
![]() |
Price: $30.95 | Speicherstadt Hamburg around 1900 - the gate to the world. Within the harbour there stretches a unique complex of storehouses: Speicherstadt. The network of canals and bridges houses a terminal for spices, coffee, tea and carpets from all over the world. |
![]() |
Price: $75.95 | Spartacus Spartacus is a two player, card-driven, point-to-point simulation pitting a loose coalition of forces under Sertorius against the Roman Republic as restructured under Sulla and his lieutenants. As the Sertorian coalition, your objective is to force the Republic into collapse in order to rebuild it as it was before the Sullans changed the constitution. This is done through putting pressure on the Republic by territorial conquests, by exacerbating the tensions in the Republic, forcing it to utilize the services of new, potential Sullas to counter your armies in the field, or by taking Rome itself! |
![]() |
Price: $22.95 | Squint Using any combination of the 72 cards with various shapes on them (such as a cross, various sized circles, wavy lines, etc...), players take turns trying to convey one of the words on a "squint" card. The words have varying degrees of difficulty, from one to three points. Any of the non-building players can guess what the word is. If a player guesses the word before the timer runs out, both the "builder" and guesser receive points. |
![]() |
Price: $21.95 | Stack Market A game from Japan, it is a cross between a dexterity game and a wagering game. Players are real estate barons investing in high rises. On a players turn, he rolls as many dice as there are floors in the building in which he is invested. These "floors" are composed of dice with 0-4 windows on them. As floors are stacked, they must ascend from 0 to 4, and then back around. After a player rolls, he determines how many floors he can and wants to build. If he builds at least 5 floors, he earns $10K. If he builds the tallest building (with a minimum of 15 stories) he gets $10K. If he knocks his building down, all of the investors in the building pay $20K. Play for three rounds, and the player with the most cash wins. |
![]() |
Price: $30.95 | Star Trek Deckbuilding Game: Premiere Edition Player's take on the role of Captain of a salvaged Starship. They will search for new allies such as Picard, Data, and other famous Characters. They will Explore space to complete Missions, Encounter Events, and meet Starships be they friends or enemies. The game will feature 3 separate scenarios of play: Explorations (Free For All) - Explore Space to complete Missions, Encounter Events, and Engage Starships. Borg Invasion (Cooperative) - The Borg have come to Assimilate you and everything you know. Band together with your fellow Captains to defend your world and fend off the Borg. Klingon Civil War (Teams) - A rift in power has been created in the Klingon Empire. Form an alliance, gather support, and defeat your enemies to obtain control of the Empire. The goal of each game varies. While some simply require a point threshold another's goal is simply to survive. This game allows you to play 3 very different ways all in 1 game, allowing for a great replay value. |
![]() |
Price: $30.95 | Star Trek Deckbuilding Game: Next Phase Edition In Star Trek [Deck Building Game]: The Next Generation - The Next Phase - a standalone game that can also be used as an expansion for Star Trek [Deck Building Game]: The Next Generation - you are the Captain of a small Starship with a standard crew and basic weaponry. Will you use your crew's experience to improve your ships systems or to recruit more experienced crewmen to your ship? Will you form diplomatic relationships or conquer civilizations in battle? Build your deck and explore the Star Trek universe! Play these different scenarios or create your own! Explorations [Free For All] - Explore the universe, interact with alien races, complete missions and experience the mysteries of space. Gain knowledge and power to become a legendary Captain! Reunification [Teams] - Team-up and determine if you are in favor of peace or war in the Alpha Quadrant! What will be the future of the Federation? Borg Invasion II [Co-op] - "I am the Borg." This time the Borg Queen has arrived to assimilate planet Earth! Work with your fellow players to defeat the Borg and the Queen. |
![]() |
Price: $37.95 | Star Trek Expeditions Star Trek: Expeditions is a board game for up to four players, set in the "New Universe" of STAR TREK, as seen in the 2009 movie. It is built upon the cooperative board game model and the players will work together against the game itself. In the game, players assume the roles of Kirk, Spock, Bones, and Uhura. The premise is the Federation has received a petition for membership from a planet and the Enterprise is dispatched to assess their application. When the Enterprise arrives, they discover:
Your mission is threefold; defuse the threat of Civil War, deal with the Klingon threat, and get the planet to join the UFP. And you only have 30 days (each day is a turn) to do it in, otherwise a Klingon battle fleet will warp in and you will be forced to withdraw (thus failing your mission). Each objective is tracked on a scoresheet that monitors your progress. Decisions you make in the game as well as how you interact with the other players will affect the outcome of the mission. The four figures will be fully rendered, 3D versions of the four Bridge officers. Unlike Heroclix, the character dials will turn based upon your needs in the game, and the decisions you make, not when you take damage. This product is designed as a non-collectible, non-blind, all-in-one-and-done game, but is built upon the "expandable" board game model meaning that down the line, new missions and Crew Members will be made available for folk to play other "episodes"! |
![]() |
Price: $11.95 | Star Trek Expeditions Expansion Explore More Strange, New Worlds! The planet Nibia is in peril and it falls upon the crew of the Enterprise to prevent an impending Klingon invasion! Supplementing Reiner Knizia's acclaimed cooperative board game with characters based on J.J. Abrams' 2009 Star Trek movie, the Star Trek Expeditions: Expansion Set introduces three new crew members (Chief Engineer Montgomery Scott, Lieutenant Hikaru Sulu, and Ensign Pavel Chekov) along with their respective character cards. Each new crew brings their own unique talents and skills to the game, opening up even more avenues of gameplay. The Expansion Set also allows you to bring a fifth player to the table, increasing the size of your Away Team by one! |
![]() |
Price: $67.95 | Star Trek Fleet Captains Star Trek: Fleet Captains, designed for two or four players, is set in the "Prime Universe" of STAR TREK (as seen in the various TV series and movies up to Star Trek: Nemesis) and is more adversarial in nature when compared to Star Trek: Expeditions. Each player begins play with a fleet of ships and starts at opposite ends of an unexplored sector of space. This sector of space is represented by hexegonal cards (which are shuffled before play and placed face-down in a pre-determined pattern). As each ship progresses through the sector, you turn the tiles face up, revealing what is in that part of the sector (a Class-M planet, a Class-J Nebula, empty space, etc...). Hopefully you will discover and acquire resources while simultaneously denying them to your opponent(s). When conflict inevitably breaks out, you and your opponent(s) will battle it out for sector supremacy. Last fleet standing wins the sector for their respective faction. Each ship will be on a base with a dial and accompanied by a "Ship Card". The Card denotes three different statuses for each ship; normal operating, Yellow Alert, and Red Alert. Each status affects how your dial plays as well as how the game and your opponents interact with you. There is also a deck of cards involved that each player brings with their fleet, and these are used during gameplay to affect the outcome of battles, player interactions, etc... This game is also marketed as a non-collectible, non-blind product but will also be built upon the expandable board game model. |
![]() |
Price: $35.95 | Steam - Rails to Riches The game plays very similarly to Age of Steam but with modifications to some of its mechanics and artwork. Tracks for income, train level, etc. are all printed on the board around the map such that alternate maps can be overlaid on the board and the necessary tracks will still be able to be used. |
![]() |
Price: $33.95 | Steam - Barons Steam Barons is the first expansion for Mayfair's Steam. Two maps are included in the game, one covering eastern USA, along with parts of Canada, and the other covering northern England. Two maps are included in the game, one covering eastern USA, along with parts of Canada, and the other covering northern England. The maps are suitable for five and six players if you use the base or standard rules from Steam. An additional set of rules are included which allow you to play the game in a different manner. The Steam Barons rules introduce a stock-market system to the game. Now you can buy and sell shares in the railway companies. The biggest advantage of these rules is that the maps become playable by between two and six players. The game also includes 144 wooden train pieces which must be used with the Steam Barons version but can also be used with the base and standard games. An additional 38 tiles have also been included to avoid shortages with the larger maps. |
![]() |
Price: $18.95 | Steam - Locomotive Set The expansion includes 28 track tiles and four expanded locomotive cards that replace the train tiles and six-sided die used in the base game. |
![]() |
Price: $16.95 | Steam - Map Expansion #1 The expansion includes 28 track tiles and four expanded locomotive cards that replace the train tiles and six-sided die used in the base game. |
![]() |
Price: $31.95 | Stone Age Players struggle to survive the Stone Age by working as hunters, collectors, farmers, and tool makers. As you gather resources and raise animals, you work to build the tools needed to build your civilization. Players use up to 10 tribe members each in 3 phases. In the first phase, players place their men in regions of the board that they think will benefit them, including the hunt, the trading center, or the quarry. In the second phase, the starting player activates each of his staffed areas in whatever sequence he chooses, followed in turn by the other players. In the third phase, players must have enough food available to feed their populations, or they face losing resources or points. |
![]() |
Price: $39.95 | Strasbourg Strasbourg in the 15th century - the political skills of the city are heavily influenced by the craftsmen guilds. In this time, players take on the lead of ascending families of the city. It is your goal to place your family members in the different guilds. Only the clever usage of influence points makes it possible to be accommodated as apprentice, assistant or even master craftsman - provided you can pay the admission fee. But don't underestimate the power of the church or the nobility. Strasbourg is a easy to learn strategy game with inventive mechanisms, that provide the player with lots of room for decisions. But only those that also keep an eye on the plans of the other players will earn the highest fame in the end. |
![]() |
Price: $46.95 | Stratego - Marvel Heroes Secretly place your heroes, villains, bombs and flag on the gameboard with these objectives in mind. But remember your opponent is doing the same thing, so you must plan a defense as well as an offense. Once the characters are in place, advance your men. When you're one space away from an enemy, attack. You and your opponent declare ranks. The lower-ranking man is captured and out of play. You control your pieces and risk your characters in battles where the strength of your enemy is unknown. The suspense builds as your men move deeper into enemy territory. Move with caution and courage. The next piece you attack could be a bomb. And when attacked, it could "blast" your man off the board and out of play. The first to capture an enemy leader is the winner! |
![]() |
Price: $57.95 | Strike of the Eagle Strike of the Eagle is the first game in the Fog of War series of block games to be published by Academy Games. The year is 1920. World War I has ended, but the battle for Europe has just begun. The Soviet leaders, Lenin and Trotsky, plan to spread the workers' revolution by blasting through Poland in order to support the growing communist movements in Germany, France and Britain. Only the armies of Poland stand in the way of the Bolshevik tide. Therefore, these armies to invade the Soviet Republics. Strike of the Eagle is an operational level block game that allows the player to experience the tension of the Polish-Soviet War of 1920. This mobile war featured a return of sweeping cavalry attacks combined with new weaponry innovations such as planes, tanks and armored cars. The heart of the Fog of War series lies in players placing secret orders on the map to bluff, mislead and outplay their opponents! The composition of each player's wooden block armies remain hidden from their opponent until they are engaged in battle. Combat is resolved without dice - maximizing skillful play! Action cards are pivotal to the game in that they allow players to either modify how many orders they may issue, add army reinforcements or modify a battle's resolution. |
![]() |
Price: $19.95 | Sudoku - Code Sudoku Code Sudoku is a boxed edition of Sudoku (aka Number Place) puzzle. Contains plastic board, 81 tiles with numbers 1 to 9, 44 ready to solve puzzle templates, two blank sheets (for creating new puzzles or writing down ones from newspapers), and detailed manual. Solving the puzzles is aided with erasable marker and sponge (included). The game has also multi=player option. Each player, in number from two to four gets scorekeeper (placed at the edge of the board, where are placed scoring tracks). Then, the game begins. The sand timer is started and each player have one minute to place the number tiles on the board. For 1st tile placed correctly player gets 1 pt, for second one 2 pts and so on. For complete row, column or box player gets 3 pts. |
![]() |
Price: $19.95 | Sultan For quite some time the famous and respected sultan is looking for a husband for his only daughter who suits him. In order to check the large number of candidates, he has prepared a test: Each candidate receives the same amount of gold. They now have to attend the various city bazaars to acquire the most beautiful and costly jewels. The one who is able to present the sultan the most expensive collection of jewels has proven that he is skilful enough to manage the sultan's fortune and will win the hand of his daughter. In Sultan the players take the role of candidates to win the hand of the sultan's daughter. Who will be able to pass the test under the eyes of the stern sultan? |
![]() |
Price: $37.95 | Summer Lightning Designed by veteran designer Brian Train, Summer Lightning is an operational simulation of the invasion of Poland by German, Slovakian and Soviet forces in September-October 1939. The campaign was a brief, bloody, and confusing affair fought between two armies which were considered equals by many in the world. Despite the interesting campaign, there aren't many war games on the Polish campaign, probably because the conventional wisdom is that it was a very unbalanced contest. This is informed mostly by hindsight. The German Army knew it had superior numbers and organization, but much of its equipment was no better than that fielded by the Poles, the concept of blitzkrieg had not been proven in actual combat, and they were not at all sure that the campaign would not bog down into static fighting. As it was the Germans lost over 16,000 dead in five weeks of campaigning. Summer Lightning uses a proven game system that features an interactive sequence of play and near-diceless combat that both shows the historical German superiority in command and control and is flexible enough to allow players to explore many variations and options, so that the game can be as equal (or unequal) a contest as they want. Options include: variable Polish deployments; greater or lesser surprise and speed of mobilization; changed attitudes of the Soviet Union or neighbouring countries; French intervention; Plan Zachod (the Romanian Bridgehead Strategy); and even the possibility that the Blitzkrieg, so appealing in theory, fizzles out on the battlefield. Also, because so many war games are designed for two but played by one, an optional solitaire play method is included. |
![]() |
Price: $37.95 | Summoner Wars Master Set Summoner Wars is a fast-playing, action-packed card game for 2-4 players in which they take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race's hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. A Summoner is both mage and general, and must combine their wizardly might with clever tactics to defeat the enemy Summoner on the opposite side of the battle. Strategy shapes the composition of each deck of cards and how they are used. Tactics determine the effectiveness of those cards in battle. Call walls of stone to protect you in combat and serve as magic portals for you to summon your warriors. Call your forces forth and send them in a surging wave against your enemy. Cast spells that bolster your forces and cut down those who would oppose you. Victory can come only from the death of your opponent's Summoner... |
![]() |
Price: From $7.95 | Summoner Wars Reinforcement Packs These reinforcement packs are the perfect addition to your Summoner Wars Decks, allowing you to bring new troops to the War for Itharia, and experience the excitement of deck construction. |
![]() |
Price: $45.95 | Sun of York Sun of York is a card game depicting the tactical battles fought between the two royal houses. Represented by the cards are all the day's major leaders, including King Henry VI (too weak a leader to maintain control of the kingdom), Margaret of Anjou (Henry's strong-willed and manipulative queen), King Edward IV (organizational genius and longest holder of the Crown), King Richard III (charismatic leader of questionable morals) and Richard Neville, Earl of Warwick (the "King Maker"). Troop cards include Levies, Longbowmen, Knights, Cavalry, and mercenaries from the Continent, among others. Terrain features and Special event cards are also included. Every major engagement (and a few minor ones) is included in Sun of York, for a total of eighteen scenarios in all! Rules for randomly generated scenarios are included as is a campaign system allowing players to fight out the Wars to their bloody conclusion. |
![]() |
Price: $65.95 | Super Dungeon Explore Super Dungeon Explore (SDE) is a dungeon crawler, inspired by old japanese console-RPG's. The miniatures are done in a cute / chibi / super-deformed style, that means the head is roughly the same size as the rest of the body. One to five players take the role of classic fantasy heroes like the human paladin, a dwarf fighter or an elf ranger. One player is the "Dark Consul" who controls the monsters of the dungeon. Every hero/monster has a character card which informs you about the stats for movement, attack, armor, willpower, dexterity, action points and hearts (= life points). Additional information may include special abilities / actions / attacks and potions. The game is played on modular dungeon boards. In a round of play the game passes back and forth between single heroes and the monsters, but the exact order may change from round to round. The characters use the stats from their character card, special dice (with hearts, potions and stars) are only used for combat and checks. If the heroes wound the opponent they may draw loot cards to improve their stats. There is also the possibility to open treasure chests to find even more powerful things. The monsters have no possibility to "level up" but the Dark Consul has an unlimited number of them. To win the game the Dark Consul must defeat all heroes in his dungeon. The heroes must defeat all monsters and destroy all spawning points (= entry points for new monsters) to be victorious. |
![]() |
Price: $42.95 | Super Mario Chess This one of a kind game is as much fun to play as it is to display Familiar Chess game plays with new, Super Mario-themed chess pieces Includes Mario, luigi, princess peach, yoshi, toad, 1-up mushroom, bowser, bowser jr, birdo, goomba, hammer bros, and magikoopa |
![]() |
Price: $36.95 | Survive the Escape from Atlantis Survive is a cutthroat game where players seek to evacuate their pieces from an island that is breaking up, while remembering where their highest-valued pieces are located to maximize their score. An island made up of 40 hex-tiles is slowly sinking into the ocean (as the tiles are removed from the board). Each player controls ten people (valued from 1 to 6) that they try and move towards the safety of the surrounding islands before the main island finally blows up. Players can either swim or use boats to travel but must avoid sea serpents, whales and sharks on their way to safety. |
![]() |
Price: $6.95 | Survive the Escape from Atlantis 5-6 Player Expansion In "Survive: Escape From Atlantis!", you don't want to leave anyone behind on the sinking island of Atlantis. And now with this "5-6 Player Mini-Expansion", you don't even need to leave your friends and family behind when playing the game! Play with up to 6 players for a bigger and even more fun game of "Survive: Escape From Atlantis!" |
![]() |
Price: $4.95 | Survive the Escape from Atlantis: Giant Squid Expansion There has long been a debate in the scientific community: which creature is mightier, the Whale or the Giant Squid? At long last, you can decide! The whale and the Giant Squid are pitted against each other here in battle! But wait ... Will they attack each other? Or will they attack the poor Atlanteans and their boats? Let the battle begin! |
![]() |
Price: $19.95 | Sutakku Steeped in Japanese folklore, SUTAKKU was originally developed to teach the common man the foibles of wishing for more than he had. In this quick-playing, push-your-luck dice game, you attempt to create the tallest stack of dice in order to gain the highest score per turn. The general rule... Roll three dice and add two of them to an ever-climbing stack of dice. You can choose to stop rolling and score your stacked dice at any time, but pushing your luck will net you more points if you succeed. Continue as long as you dare. But like the Stonecutter of legend, who was never satisfied, you may find yourself with naught, right back where you began. The wise will distinguish ambition from reaching beyond one's means. This simple, but addicting, dice game is beautifully crafted with classic Japanese design aesthetics and features stunning hand-inked brush art characters on premium engraved dice. These twelve dice are a hefty 3/4" in size, perfect for stacking. Game also includes a cloth dice bag, stacking board and scorepad. |
![]() |
Price: $10.95 | Swat SWAT! is about capturing cards. A dealer turns over cards one-by-one, until someone decides he wants the exposed cards and hits the colorful "SWAT!" board. That player then becomes the dealer and the same process continues until all players have "swatted" three times or the deck runs out. Your challenge is to remember what you have already swatted and decide how far you can push your luck before another player swats the stack. The artwork is fun, imaginative and might get a little bit under your skin! |
![]() |
Price: $19.95 | Sync Up! Have you ever said "jinx!"? USAOPOLY turns "jinx -- you owe me a soda" into Sync Up!, the hilarious new party game where players are paired up to try and say the same thing at the same time. With a variety of fun categories, only a few seconds to answer, and a different partner every round, each game's a toss up of who's going to Sync Up! the most to win. To start, one player picks a card, reads the category and the first question followed by "Ready. Set. Sync Up!" (to give partners a quick moment to think.) So for example, the category is "pizza" and the question is a "a meat topping... Ready. Set. Sync Up!" Couples shout out their answers. If they both say "pepperoni" they move ahead 2 spaces on the game board. If one says "pepperoni" and the other says "sausage," they stay where they are on the board. At the end of each round, players switch partners and play a new card. To make the game more interactive and challenging, players can use Make A Bet Cards to score extra points by guessing how many times partners Sync Up! on each turn. First player to reach the Winner Circle wins the game. |