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Zertz Price: $31.95 Zertz

The third installment in the GIPF project, following GIPF and TAMSK, Zèrtz is played with 5 white, 7 gray and 9 black marbles and 37 round tiles. The tiles are used to assemble the board; the marbles are in a pool. Each turn you must place one marble on the board and then remove a free tile. The aim is to capture 3 white, 4 gray, 5 black marbles or 2 marbles of each color. To capture you must jump with a marble over another marble.

Zombie in My Pocket Price: $10.95 Zombie in My Pocket

The semi-cooperative 1-8 player published version (from Cambridge Games Factory). The game offers players chances to help the group, or play selfishly, and you never know what your fellow zombie bashers are going to do.
In Zombie in my Pocket, you're searching for the secret of the evil temple where you can find the item to destroy the zombies rising from the dead. You can pick up items to bash zombies along the way; a machete, golf club, chain saw, or even your former uncle's grisly femur.
Find the zombie totem, then bury it in the backyard graveyard before midnight and you've saved the world. Otherwise, you're zombie food.

Zombie State: Diplomacy of the Dead Price: $44.95 Zombie State: Diplomacy of the Dead

The world is too late. The virus known as MV1 has gone global. You, the leader of your people, have moved quickly to consolidate your local governments in hopes that you are not too late to carve some chance of hope out of what appears to be none. Rushing to develop effective technologies and retrain your military against this new threat proves difficult but is your only chance at salvation. Resources will prove important and become continually scarce as MV1 continues to sweep through your territory. Do you have what it takes to keep your people alive? Or, better yet, can you eliminate the threat of the walking dead from your territory completely? Many technologies lay at your disposal if you test them successfully, but the true strength of these technologies lie in the versatile combinations that you choose to use. Will you rely on military strength, physics and science, or research medicine to find a cure? Perhaps your survival lies in utilizing combinations of these technologies. Either way your fallen countrymen have only one form of diplomacy and that is that they are at peace only when they are feeding. Feeding on you and your people and spreading the deadly MV1 viral infection. Welcome to The Zombie State: Diplomacy of the Dead.

Zombie Survival Price: $27.95 Zombie Survival

The mysterious event that has animated the dead has also given them an unhealthy hunger for your brains! The only way to survive is to fortify your house and make your stand. How long can you survive?
In Zombie Survival, you choose your provisions to survive a zombie apocalypse. Each player selects items to place in their house, including weapons, lumber, gas, first aid, etc.
Second part of the game brings your fears to light as the zombies start heading towards your house, tearing down your barricades and creeping in. You may have a chance to make it to town for some additional supplies, hopefully avoiding the zombies there, leaving your family to defend against the walking dead. Did you prepare for the possible power outage, contaminated water, sickness and fatigue? How long can you feed your family and keep them healthy?

Zombiegeddon Price: $17.95 Zombiegeddon

Well, it was nice while it lasted! You have gotten word that the end is near, and Armageddon is right around the corner. (Actually, it begins tonight!) Since it may be a while before you can get to the store, today would be a good time to gather as many supplies as possible. After all, tomorrow might be the beginning of a long, cold, (nuclear) winter!

Zombie Dice Price: $9.95 Zombie Dice

Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fast and easy for any zombie fan to learn, even non-gamers. The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

As seen on PATV.

Zombies Price: $21.95 Zombies

Zombies!!! puts you in the middle of the action as you try to escape the ever advancing zombie horde. Players must use a combination of wits and brawn to be the first to the heliport and certain escape. The only problem is, the zombies are everywhere, they appear to be very hungry and your opponents would really prefer if you didn't escape.

Zombies 2 - Zombie Corpse Price: $14.95 Zombies 2 - Zombie Corpse

Ready...Aim...Scream! This is the long awaited military base expansion for the Zombies!!! board game. Requires Zombies!!! to play.

Zombies 3 - Mall Walkers Price: $11.95 Zombies 3 - Mall Walkers

It's Zombies!!! 3 and yes, it is set in a mall!!!
This expansion for the original Zombies!!! boardgame includes additional rules for a new movement system specifically for the mall and two new scenarios. This game requires the original Zombies!!! to play.

Zombies 3.5 - Not Dead Yet Price: $7.95 Zombies 3.5 - Not Dead Yet

Zombies!!! 3.5: Not Dead Yet! is an all event card expansion for the hugely popular Zombies!!! boardgame. These cards are designed to be used in conjunction with any Zombies!!! game or players may use the new deck construction rules included with this set to build customized community or individual player decks.

Zombies 4 - The End Price: $21.95 Zombies 4 - The End

The goal of Zombies!!! 4: The End is to be the first player to successfully undo the spell that is making the dead rise. To do this, you need to find as many pages from the Book of the Undead as possible; make it to the cabin and perform the spell before the other players. But, watch out for the dead dogs. This standalone expansion, for two to six players, features an ever changing map and an always hungry pack of undead dogs.

Zombies 5 - School's Out Forever Price: $11.95 Zombies 5 - School's Out Forever

At Twilight University, the normal curriculum has changed. Instead of studying science and art, students at this school study improvised weaponry and major in SURVIVAL!!!

Zombies 6 - Six Feet Under Price: $11.95 Zombies 6 - Six Feet Under

You have always thought.. "There has got to be an easier way to get around town!" Well, now you found one... Or did you? There can't be zombies underground, right?

Zombies 6.66 - Fill in the _______!!! Price: $8.85 Zombies 6.66 - Fill in the _______!!!

Many players have felt they could create better cards than the designers of the game and nearly everyone has variants for Zombies!!!. With this new set of 16 blank tiles and 32 blank cards, you can finally put your ideas to the test.

Zombies 7 - Send in the Clowns Price: $19.95 Zombies 7 - Send in the Clowns

The circus is in town! This time though, the clowns aren't funny... They're hungry and they think you would make a good snack!
Zombies!!! 7: Send in the Clowns pits you against the traveling carnival of the damned. Visit the Big Top, and the Fortune Teller. Get lost in the Fun House. Enjoy some cotton candy. Actually, forget all that and get ready to run screaming from the growing mob of zombie clowns.
This expansion can be played as an expansion or stand-alone. Stand-alone play requires shotgun guys (or other player markers) and tokens for bullets and hearts.

Zombies 8 - Jailbreak Price: $11.95 Zombies 8 - Jailbreak

When the zombies come to town, jail wouldn't be a bad place to be...right!?!

While this is good in theory, it only takes one zombie to ruin your plan. The straitjacket might be a problem too!
Zombies!!! 8: Jailbreak starts you out in the mental ward. It's up to you to see if things get worse from there. Actually, things will get worse. It seems the rest of the inmates have developed a taste for YOUR brains!

Zombies 9 - Ashes to Ashes Price: $15.95 Zombies 9 - Ashes to Ashes

Zombies!!! 9 lets you explore your local cemetery and see if you can stop the source of the zombie scourge. What is that funny-smelling smoke coming from the crematorium, anyway?

Zombies - Humans Price: $29.95 Zombies - Humans

You used to be a musician, doctor, miner, cheerleader, etc., but now you are a zombie and these pesky humans keep trying to kill you. But why? All you want is some nice, delicious brains. They have plenty. Perhaps if you infected more humans, it wouldn't be such a problem...
In Humans!!! you choose a Zombie and your abilities are determined based on your pre-zombie occupation. Now you wander around town trying to infect as many people as you can to help with your cause.
This game is compatible with Zombies!!!, where players can choose to play the humans or the zombies.

Zombies - Humans 2: Sea Food Price: $15.95 Zombies - Humans 2: Sea Food

Twilight Creations is pleased to announce our first expansion for our popular Humans!!! line. Humans!!! 2: Sea Food is set on a naval base and features 16 new event cards, 16 new tiles, rules and 10 new zombie navy figure pawns with player card. Map Tile art is by Kurt Miller, and Event card art is by fan favorite David Aikins.

Zombies - Midevil Deluxe Price: $31.95 Zombies - Midevil Deluxe

If you thought the Zombies!!! were bad well, let's just say, you ain't seen nothing yet!

MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie horde only to find themselves transported back in time and faced with a whole new set of problems!

MidEvil Deluxe combines all the skull cracking fun of the complete MidEvil Game in one convenient package. The set includes everything from the MidEvil base set, MidEvil 2 and MidEvil 3. It features updated packaging, improved art and updated figures (including over 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!!) The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations.

Zombies X - Feeding the Addiction Price: $11.95 Zombies X - Feeding the Addiction

If you thought the Zombies!!! were bad well, let's just say, you ain't seen nothing yet!

MidEvil is the first game to be based on, and an extension of, the award winning Zombies!!! system from Twilight Creations. Players have escaped the modern-day zombie horde only to find themselves transported back in time and faced with a whole new set of problems!

MidEvil Deluxe combines all the skull cracking fun of the complete MidEvil Game in one convenient package. The set includes everything from the MidEvil base set, MidEvil 2 and MidEvil 3. It features updated packaging, improved art and updated figures (including over 100 HEAVILY ARMED AND ANGRY SKELETON WARRIORS!!!) The whole game is done with the same realistic but very tongue-in-cheek style you have come to expect from Twilight Creations.

Zombietown Price: $28.95 Zombietown

The dead are rising from the graveyard which is conveniently located in the middle of your residential neighborhood. There is no way out of the neighborhood, so you must scrounge as much stuff (weapons, barricades, survivors, etc.) from your neighbors to last until help arrives. The game lasts for 10 days, and by the 10th day the neighborhood is filled with zombies to say the least...
In this game, designed for 3-6 players, each player represents one of the survivors in a neighborhood being overrun by zombies. Players try to hole up and fight off the zombies while collecting victory points. Points are awarded for killing zombies, finding guns or survivors and taking over houses in the neighborhood.

Zombietown 2 Price: $7.95 Zombietown 2

Zombietown 2 adds cars and hidden agendas to the mix of the Zombietown universe.
Cars and keys are distributed one per household at random. Players must find a matching key to use the car. Once the cars are in play they can be used to move quicker, run down zombies, or serve as makeshift barricades.
Hidden agendas are cards similar in size to the existing cards for the game. Each agenda has two possible conditions worth additional victory points. Players must choose one of them and reveal it when the conditions are met. If the conditions are later lost, the player retains his VP. The agendas on a card are related, so one might offer 5 points for having homes on two sides of the board and 10 for having homes on three sides.

Zombietown 3 Price: $7.95 Zombietown 3

Things have really gotten grim. The food is gone. The barricades are about to collapse. The car could sure use a tuneup. Perhaps it is time to hit the streets and see what you can find. Ammunition would be nice. A working phone would be fantastic. Maybe you'll be fortunate enough to run across some steak and potatoes!
Who are you kidding, you'll be lucky to make it back alive...

Zooloretto Price: $30.95 Zooloretto

Each player uses small, large, wild and exotic animals and their young to try to attract as many visitors as possible to their zoo. But be careful - the zoo must be carefully planned. Before you know it, you have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more...

Zooloretto -Aquaretto Price: $34.95 Zooloretto -Aquaretto

The special thing about Aquaretto is, that it is on one hand a separate game and on the other hand an expansion for Zooloretto.
The combination of both leads to a bigger and more ambitious gameplay.
In Aquaretto the players can find the typical gameplay of Zooloretto but also have to find new tactics to win the game.
As in Zooloretto, the player who accumulates the most victory points throughout the course of the game is the winner.

Zooloretto -XXL Price: $24.95 Zooloretto -XXL

The zoo grows and prospers: new animals are added regularly and the animals provide offspring from time to time. But what if space becomes limited in the zoo?
Those who know other zoo managers find it useful to send some of their animals to other zoos. Of course, the new zoos like the additions and reward those who sent them.

Zooloretto -Exotic Price: $20.95 Zooloretto -Exotic

Now the zoo becomes more exotic with the building of a new jungle experience path with strange animals from all over the world. These new exotic animals attract a large number of curious visitors.
The stands near these animals pay double because of the increased business. Of course, the other zoos also have their exotic animals to lure customers to them.
The player who creates exhibits that keep visitors in his zoo will earn bonus points at the end.

Zooloretto -Boss Price: $28.95 Zooloretto -Boss

Good coworkers and charitable donations make life easier for the zoo director. If he uses the donations skillfully, he will acquire additional animals and vending stalls. If done right, he can make the zoo even more attractive and new to those who visit. In this way, he will attract more visitors and earn more income.
With correct management of these new resources, a player can become the Zoo BOSS.

Zooloretto -The Gorilla Price: $7.95 Zooloretto -The Gorilla

Gorilla is a small expansion for the award-winning Zooloretto and the folow-on game Aquaretto.
For Zooloretto, it contains a savings book for each player and job boards. Savings books can be used to earn interest during the game and to break ties at the end of the game. It also contain job boards, which encourage players to acquire specific animals for their zoos. At game end, players score additional points for having collected the animals shown on their job boards.
For Aquaretto, we have added three co-worker tiles; the Research Station, the Training Area, and the Technical Area. Players may take these tiles when they take co-workers to score more points. It also adds Trains to the game. Players can collect different train tiles to score additional points at game end.

Zoowaboo Price: $31.95 Zoowaboo

Splash! And Eddi Elephant lands in the water. The other animals giggle and guffaw. Manni Mouse is doubling over with laughter. He knew that there wouldn't be enough room on the raft!
Every year, the animals go on a rafting tour on the wild river, and nobody wants to miss out on the fun. But will there be enough room for all?

At the start of each round, players lay out ten Animal cards around one raft. Each player has two chits, Yes and No, and they secretly vote on whether they think all ten animals will fit on the raft
If all players say Yes, then another animal card is drawn and players vote again. If some players vote Yes while others vote No, then those players who voted Yes flip over the sand timer and work as a team to try to fit all of the animals on the raft. The players of whichever team guessed correctly win some points depending on the round, and whoever has the most points after six rounds wins.